Diddy Kong: Difference between revisions

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m (Undo revision 3232704 by 190.36.43.1 (talk) I think the 2016 variant lacks the word "Nintendo" on his hat.)
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[[File:Tokyodiddyhead.png|80px|thumb|left|Diddy Kong's head icon in ''Mario & Sonic at the Olympic Games Tokyo 2020'']]
[[File:Tokyodiddyhead.png|80px|thumb|left|Diddy Kong's head icon in ''Mario & Sonic at the Olympic Games Tokyo 2020'']]
Diddy Kong reappears as a playable character in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''. He is a Technique character, being playable in Rugby Sevens.
Diddy Kong reappears as a playable character in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''. He is a Technique character, being playable in Rugby Sevens.
In the story mode, Diddy Kong met Tails and Luigi, who were looking to charge the Excitement Battery via the crowds' cheers, at the Tokyo Stadium. Hearing that they were looking to play an event, Diddy Kong offered to be their opponent. Wario stepped up to take on Diddy Kong out of the desire to be loved by the crowds. After Diddy Kong was defeated and the Excitement Battery was charged up a little, Diddy Kong recommended to Tails and Luigi's party that they visited the Musashino Forest Sport Plaza next.


===''Mario Party'' series===
===''Mario Party'' series===
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