Nintendo 64: Difference between revisions

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The '''Nintendo 64''' (codenamed "'''Project Reality'''"; sometimes referred to as the "'''N64'''"; parsed on the logo as "'''NINTENDO<sub>®</sub><sup>64</sup>'''") is a video game console created by [[Nintendo]]. It was released in 1996 to compete with the {{wp|Sega Saturn}} and the {{wp|PlayStation (console)|Sony PlayStation}}.
The '''Nintendo 64''' (codenamed "'''Project Reality'''"; sometimes referred to as the "'''N64'''"; parsed on the logo as "'''NINTENDO<sub>®</sub><sup>64</sup>'''") is a video game console created by [[Nintendo]]. It was released in 1996 to compete with the {{wp|Sega Saturn}} and the {{wp|PlayStation (console)|Sony PlayStation}}.


Not beating the PlayStation and the [[Super Nintendo Entertainment System]]'s sales, the Nintendo 64 was described as "a step backwards for the company in terms of commercial success"<ref>https://www.goliath.com/gaming/10-reasons-why-the-nintendo-gamecube-failed/</ref> for some reasons, including the games being on cartridges instead of CDs, which held less data than the Saturn and PlayStation's CDs. However, it was not considered a true commercial failure, as it outsold the severely underperforming Saturn. The Nintendo 64 also gained popularity during the first few months of its release, mainly due to the release of the critically acclaimed ''[[Super Mario 64]]''.
After failing to beat the PlayStation and the [[Super Nintendo Entertainment System]]'s sales, the Nintendo 64 was described as "a step backwards for the company in terms of commercial success"<ref>https://www.goliath.com/gaming/10-reasons-why-the-nintendo-gamecube-failed/</ref> for some reasons, including the games being on cartridges instead of CDs, which held less data than the Saturn and PlayStation's CDs. However, it was not considered a true commercial failure, as it outsold the severely underperforming Saturn. The Nintendo 64 also gained popularity during the first few months of its release, mainly due to the release of the critically acclaimed ''[[Super Mario 64]]''.


''Super Mario 64'' was one of the first games of its kind to feature full 3D graphics and depth of field effects. The Nintendo 64 was able to pull this off because it was the first system to feature a 64-bit processor and 32-bit graphics chip (aside from the failed {{wp|Atari Jaguar}}, which featured multiple co-processors using 64-bit architecture on a 32-bit main processor). The Nintendo 64 also featured the first successful analog control stick implementation and four built-in controller ports, unlike its competitors, the PlayStation and the Sega Saturn. The Nintendo 64 is also noted as the last home console system to use cartridges until the [[Nintendo Switch]]. Nintendo began using disks like its competitors and the canceled "SNES CD" add-on, starting with the [[Nintendo GameCube]].
''Super Mario 64'' was one of the first games of its kind to feature full 3D graphics and depth of field effects. The Nintendo 64 was able to pull this off because it was the first system to feature a 64-bit processor and 32-bit graphics chip (aside from the failed {{wp|Atari Jaguar}}, which featured multiple co-processors using 64-bit architecture on a 32-bit main processor). The Nintendo 64 also featured the first successful analog control stick implementation and four built-in controller ports, unlike its competitors, the PlayStation and the Sega Saturn. The Nintendo 64 is also noted as the last home console system to use cartridges until the [[Nintendo Switch]]. Nintendo began using disks like its competitors and the canceled "SNES CD" add-on, starting with the [[Nintendo GameCube]].


The Nintendo 64 is best known for ''Super Mario 64'', ''[[Super Smash Bros.]]'', ''[[Mario Kart 64]]'', ''[[Mario Party]]'', ''[[Paper Mario]]'', ''[[lylatwiki:Star Fox 64|Star Fox 64]]'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', and ''[[fzerowiki:F-Zero X|F-Zero X]]''. [[Rare Ltd.|Rareware]], however, developed quite a few games for the N64, such as ''GoldenEye 007'', ''Banjo-Kazooie'', and ''[[Donkey Kong 64]]''. Production of the N64 ended in 2002. The Nintendo 64 sold 32.93 million units during its lifetime.
The Nintendo 64 is best known for ''Super Mario 64'', ''[[Super Smash Bros.]]'', ''[[Mario Kart 64]]'', ''[[Mario Party]]'', ''[[Paper Mario]]'', ''[[lylatwiki:Star Fox 64|Star Fox 64]]'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', and ''[[fzerowiki:F-Zero X|F-Zero X]]''. [[Rare Ltd.|Rareware]], however, developed quite a few games for the N64, such as ''GoldenEye 007'', ''Banjo-Kazooie'', and ''[[Donkey Kong 64]]''. Production of the N64 ended in 2002. The Nintendo 64 sold 32.93 million units during its lifetime.<ref>December 31, 2020. [https://www.nintendo.co.jp/ir/en/finance/hard_soft/ Dedicated Video Game Sales Units]. ''Nintendo''. Retrieved March 31, 2021.</ref>


In 1999, Nintendo released the [[Nintendo 64DD]]. The "DD" in Nintendo 64DD stood for "disk drive" and, originally, "dynamic drive." An add-on device for the Nintendo 64, it was a machine that allowed games to be played in a disk format, similar to zip disks. These were intended as a cheaper version of the Sega Saturn's game disks and the PlayStation's, but the Nintendo 64DD ended up being a commercial failure due to its extremely limited release. In total, four ''Mario'' games were released on the 64DD, all in the ''[[Mario Artist (series)|Mario Artist]]'' series.
In 1999, Nintendo released the [[Nintendo 64DD]]. The "DD" in Nintendo 64DD stood for "disk drive" and, originally, "dynamic drive." An add-on device for the Nintendo 64, it was a machine that allowed games to be played in a disk format, similar to zip disks. These were intended as a cheaper version of the Sega Saturn's game disks and the PlayStation's, but the Nintendo 64DD ended up being a commercial failure due to its extremely limited release. In total, four ''Mario'' games were released on the 64DD, all in the ''[[Mario Artist (series)|Mario Artist]]'' series.
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===Controller===
===Controller===
[[File:N64system.jpg|thumb|The original Nintendo 64 and its six controller colors]]
[[File:N64system.jpg|thumb|The original Nintendo 64 and its six controller colors]]
The Nintendo 64 Controller is the standard controller for the Nintendo 64. It is unique among video game controllers, as it has three grips instead of the more common two, resembling the letter M, most likely done because Nintendo was worried that 3D gaming would not catch on, so they made a separate grip for the {{button|Pad}} Control Pad. There are many color variations of the controllers, including solid colors and clear colors, the many different colored controllers being a unique concept at the time.
The Nintendo 64 Controller is the standard controller for the Nintendo 64. It is unique among video game controllers, as it has three grips instead of the more common two, resembling the letter M. There are many color variations of the controller, including solid and clear colors. This was a unique concept at the time.


Contrary to popular belief, the Nintendo 64 is not the first console to use analog control sticks; it is just the first successful console to use them. The {{wp|Vectrex}} was the first home console to have an analog stick; it also had four controller ports, something else that was not popularized until the Nintendo 64.
Contrary to popular belief, the Nintendo 64 is not the first console to use analog control sticks; it is just the first successful console to use them. The {{wp|Vectrex}} was the first home console to have an analog stick; it also had four controller ports, a feature that was not popularized until the Nintendo 64.


====Buttons====
====Buttons====
[[File:Nintendo Sixty Four Controller.jpg|thumb|x150px|The Nintendo 64 Controller, the standard controller for playing Nintendo 64 games]]
[[File:Nintendo Sixty Four Controller.jpg|thumb|x150px|The Nintendo 64 Controller, the standard controller for playing Nintendo 64 games]]
The Nintendo 64 Controller lost the {{button|snes|X}}, {{button|snes|Y}}, and {{button|snes|Select}} buttons from the [[Super Nintendo Entertainment System|SNES]], but instead featured additional buttons:
The Nintendo 64 Controller lost the {{button|snes|X}}, {{button|snes|Y}}, and {{button|snes|Select}} buttons from the [[Super Nintendo Entertainment System|SNES]], but instead features additional buttons:
*A {{button|n64|A}}
*A {{button|n64|A}}
*B {{button|n64|B}}
*B {{button|n64|B}}
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{{main|Controller Pak}}
{{main|Controller Pak}}
[[File:N64 Controller Pak.jpg|thumb|left|Controller Pak]]
[[File:N64 Controller Pak.jpg|thumb|left|Controller Pak]]
Although not required like its competitor, the {{wp|PlayStation (console)|PlayStation}}, some games utilized external storage by the use of the Controller Pak, such as ''[[Mario Kart 64]]'', which can save ghosts for Time Trials.
Although not required like its competitor, the {{wp|PlayStation (console)|PlayStation}}, some games utilized external storage by the use of the '''Controller Pak''', such as ''[[Mario Kart 64]]'', which can save ghosts for Time Trials.
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{{main|Transfer Pak}}
{{main|Transfer Pak}}
[[File:Gbc transfer pak en.jpg|thumb|right|Transfer Pak]]
[[File:Gbc transfer pak en.jpg|thumb|right|Transfer Pak]]
This allowed [[Game Boy]] and [[Game Boy Color]] games to connect to select Nintendo 64 games. It was bundled with ''[[Bulbapedia:Pokémon Stadium (English)|Pokémon Stadium]]'', although [[Mario Golf (Nintendo 64)|''Mario Golf'' (Nintendo 64)]] and [[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]] were possible to connect with [[Mario Golf (Game Boy Color)|''Mario Golf'' (Game Boy Color)]] and [[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]], respectively. Interestingly, the [[Game Boy Camera]] is the only Game Boy game to connect with a [[Nintendo 64DD]] game: ''[[Mario Artist: Paint Studio]]''.
The '''Transfer Pak''' allows [[Game Boy]] and [[Game Boy Color]] games to connect to select Nintendo 64 games. It was bundled with ''[[Bulbapedia:Pokémon Stadium (English)|Pokémon Stadium]]'', although [[Mario Golf (Nintendo 64)|''Mario Golf'' (Nintendo 64)]] and [[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]] can connect with [[Mario Golf (Game Boy Color)|''Mario Golf'' (Game Boy Color)]] and [[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]], respectively. Interestingly, the [[Game Boy Camera]] is the only Game Boy game to connect with a [[Nintendo 64DD]] game: ''[[Mario Artist: Paint Studio]]''.
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{{main|Rumble Pak}}
{{main|Rumble Pak}}
[[File:RumblePak64.jpg|thumb|left|Rumble Pak]]
[[File:RumblePak64.jpg|thumb|left|Rumble Pak]]
Bundled with ''[[LylatWiki:Star Fox 64|Star Fox 64]]'', this made the Nintendo 64 the first home console to utilize {{wp|Haptic technology|force-feedback vibration}} and has since become standard in gaming. Almost all ''Mario'' games included it as something it could use. ''[[Super Mario 64]]'' initially did not have Rumble Pak support, but later a Rumble Pak-supported version named ''Super Mario 64: Shindō Pak Taiō Version'' was released.
Bundled with ''[[LylatWiki:Star Fox 64|Star Fox 64]]'', the '''Rumble Pak''' made the Nintendo 64 the first home console to utilize {{wp|Haptic technology|force-feedback vibration}} and has since become standard in gaming. Almost all ''Mario'' games include it as a feature. ''[[Super Mario 64]]'' initially did not have Rumble Pak support, but later a Rumble Pak-supported version named ''Super Mario 64: Shindō Pak Taiō Version'' was released.
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{{main|Nintendo 64DD}}
{{main|Nintendo 64DD}}
[[File:64DD Console.png|thumb|right|64DD under the Nintendo 64]]
[[File:64DD Console.png|thumb|right|64DD under the Nintendo 64]]
This accessory was only commercially available in Japan and was a failure, although it was planned for an international release. Only four ''Mario'' games were released for it, all of them being part of the ''[[Mario Artist (series)|Mario Artist]]'' series.
The '''Nintendo 64DD''' accessory was only commercially available in Japan and was a failure, although it was planned for an international release. Only four ''Mario'' games were released for it, all of them being part of the ''[[Mario Artist (series)|Mario Artist]]'' series.
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==Appearances in the ''Mario'' and related series==
==Appearances in the ''Mario'' and related series==
*In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', there's a chance that [[Wrinkly Kong]] might play on a Nintendo 64 in [[Wrinkly's Save Cave]].
*In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', there is a chance that [[Wrinkly Kong]] plays on a Nintendo 64 in [[Wrinkly's Save Cave]].
*In ''[[Yoshi's Story]]'', a Nintendo 64 can be seen in the backgrounds of a few levels.
*In ''[[Yoshi's Story]]'', a Nintendo 64 can be seen in the backgrounds of a few levels.
*In ''[[Super Smash Bros. Melee]]'' in the background of the stand where all of the player's [[Trophy (Super Smash Bros. series)|trophies]] are, a Nintendo 64 with the controller and the ''[[Super Smash Bros.]]'' game cartridge and box appear on a shelf, along with various other Nintendo systems.
*In ''[[Super Smash Bros. Melee]]'' in the background of the stand where all of the player's [[Trophy (Super Smash Bros. series)|trophies]] are, a Nintendo 64 with the controller and the ''[[Super Smash Bros.]]'' game cartridge and box appear on a shelf, along with various other Nintendo systems.
*In ''[[Wario World]]'', a Nintendo 64 appears as a [[List of treasures in Wario World|treasure]].
*In ''[[Wario World]]'', a Nintendo 64 appears as a [[List of treasures in Wario World|treasure]].
*In ''[[Super Paper Mario]]'', in one of [[Francis]]'s rooms, a Nintendo 64 can be seen alongside the other Nintendo platforms released by that time, as well as a [[Virtual Boy]].
*In ''[[Super Paper Mario]]'', in one of [[Francis]]'s rooms, a Nintendo 64 can be seen alongside the other Nintendo platforms released by that time, as well as a [[Virtual Boy]].
*In ''[[Super Smash Bros. Brawl]]'', one of the names that can appear whenever a player presses the random button when they are naming their custom stage is '''N64''', which is a reference to the old system.
*In ''[[Super Smash Bros. Brawl]]'', one of the names that can appear whenever a player presses the random button when they are naming their custom stage is '''N64'''.
*In ''[[Super Smash Bros. Ultimate]]'', there was a [[Super Smash Bros. Ultimate#Spirit Board|Spirit Board]] [[smashwiki:Get N or Get Out|event]] focused on spirits from the Nintendo 64 era. The name of the event was exactly the same as the N64 slogan.
*In ''[[Super Smash Bros. Ultimate]]'', there was a [[Super Smash Bros. Ultimate#Spirit Board|Spirit Board]] [[smashwiki:Get N or Get Out|event]] focused on spirits from the Nintendo 64 era. The name of the event was the slogan of the Nintendo 64.


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