Donkey Kong Country: Difference between revisions

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Reverted edits by 98.183.146.129 (talk) to last revision by Alex95
m (Reverted edits by 98.183.146.129 (talk) to last revision by Alex95)
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*The credits takes place on [[Gangplank Galleon]] instead of [[DK's Tree House]].
*The credits takes place on [[Gangplank Galleon]] instead of [[DK's Tree House]].
*A new mode called "Hero Mode" has been added. In this mode, the player controls a yellow Diddy, who must complete every level without the help of Star Barrels or DK.
*A new mode called "Hero Mode" has been added. In this mode, the player controls a yellow Diddy, who must complete every level without the help of Star Barrels or DK.
*The game keeps track of the number of lives and bananas the Kongs have when saved, unlike in the original, which puts them back at six lives and zero bananas every time the game is reset.
*The game keeps track of the number of lives and bananas the Kongs have when saved, unlike in the original, which puts them back at five lives (six including the zero) and zero bananas every time the game is reset.
*The Barrel Cannons that send the Kongs to [[Bonus Area]]s are replaced by the [[Bonus Barrel]]s used in the sequels.
*The Barrel Cannons that send the Kongs to [[Bonus Area]]s are replaced by the [[Bonus Barrel]]s used in the sequels.
**Bonus Areas now have title cards ("Find the Exit", "Stop the Barrel", etc); this is another carryover from the sequels.
**Bonus Areas now have title cards ("Find the Exit", "Stop the Barrel", etc); this is another carryover from the sequels.
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