Donkey Kong Country: Tropical Freeze: Difference between revisions

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The Kongs can also roll to knock out enemies. Donkey Kong can perform this move on a short distance. Rolling confers high momentum, and if Donkey Kong jumps while rolling, he will gain longer distance than usual. If he rolls off the edge of a platform, he can quickly hop in mid-air, providing extra distance.
The Kongs can also roll to knock out enemies. Donkey Kong can perform this move on a short distance. Rolling confers high momentum, and if Donkey Kong jumps while rolling, he will gain longer distance than usual. If he rolls off the edge of a platform, he can quickly hop in mid-air, providing extra distance.


[[Diddy Kong]] returns as a playable partner for Donkey Kong and is the first Kong partner to be encountered in the game. Using his Barrel Jet, he can help Donkey Kong hover across pits and other obstacles for a short time. Diddy wields two [[popgun]]s which can fire peanuts. Upon getting shot out of the weapon, the peanuts bounce on the ground swiftly until smashing into a wall or an enemy. If hit by a peanut, some enemies become stunned for a brief moment, but tougher enemies, like bosses, are not affected. The popguns can only be used in multiplayer or Hard Mode. If controlled independently, Diddy will cause small tremors on the ground by firing his popguns, forming an ability called the [[Popgun Pound]] that is equivalent to the ground pound.
[[Diddy Kong]] returns as a playable partner for Donkey Kong and is the first Kong partner to be encountered in the game. Using his Barrel Jet, he can help Donkey Kong hover across pits and other obstacles for a short time. Diddy wields two [[popgun]]s which can fire peanuts. Upon getting shot out of the weapon, the peanuts bounce on the ground swiftly until smashing into a wall or an enemy, bearing a minimal effect on the latter. If hit by a peanut, some enemies become stunned for a brief moment, although tougher enemies, like bosses, are not affected at all. The popguns can only be used in multiplayer or on Hard Mode. If controlled independently, Diddy will cause small tremors on the ground by firing his popguns, forming an ability called the [[Popgun Pound]] that is equivalent to the other Kongs' ground pound.


The [[Health Meter|health meter]] of the Kongs is measured in hearts which can be lost upon getting touched by an enemy and the like. In order to restore them, the Kongs have to collect [[Heart (item)|Heart]] items found along the way. [[Extra Life Balloon|Red Balloons]] add more tries to the game. If all lives are lost, the players receive a [[Game Over|game over]] and are prompted to restart the game from where their progress was last saved.
The [[Health Meter|health meter]] of the Kongs is measured in hearts which can be lost upon getting touched by an enemy and the like. In order to restore them, the Kongs have to collect [[Heart (item)|Heart]] items found along the way. [[Extra Life Balloon|Red Balloons]] add more tries to the game. If all lives are lost, the players receive a [[Game Over|game over]] and are prompted to restart the game from where their progress was last saved.
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