Game Boy Color: Difference between revisions

22 bytes removed ,  6 years ago
m
→‎Hardware Specifications: GBC cartridges can hold 64 Mbits. GB cartridge can only hold 16 Mbits. Read the sections about MBC5: http://www.chrisantonellis.com/files/gameboy/gb-programming-manual.pdf
m (Reverted edits by 72.252.223.235 (talk) to last revision by TheFlameChomp)
m (→‎Hardware Specifications: GBC cartridges can hold 64 Mbits. GB cartridge can only hold 16 Mbits. Read the sections about MBC5: http://www.chrisantonellis.com/files/gameboy/gb-programming-manual.pdf)
Line 31: Line 31:
*Maximum number of sprites on screen: 40 sprites, 10 per scanline (Same as [[Game Boy]])
*Maximum number of sprites on screen: 40 sprites, 10 per scanline (Same as [[Game Boy]])
*Maximum number of colors on sprite: 4 (Same as [[Nintendo Entertainment System|NES]])<ref>http://nesdev.com/NESTechFAQ.htm#chrgfx</ref><ref>http://www.consoledatabase.com/consoleinfo/nintendogameboycolor/</ref>
*Maximum number of colors on sprite: 4 (Same as [[Nintendo Entertainment System|NES]])<ref>http://nesdev.com/NESTechFAQ.htm#chrgfx</ref><ref>http://www.consoledatabase.com/consoleinfo/nintendogameboycolor/</ref>
*Minimum/Maximum cartridge size: 256 kb - 16 mb (Same as [[Game Boy]])
*Minimum/Maximum cartridge size: 256 kb - 64 mb  
*Sound: 4 channels
*Sound: 4 channels
===Compatibility Modes===
===Compatibility Modes===