Snowman's Land: Difference between revisions

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===Main Course===
===Main Course===
[[File:SM64DS-Snowmans Land Map.PNG|frame|left|Map of '''Snowman's Land''' in ''[[Super Mario 64 DS]]''.]]
[[File:SM64DS-Snowmans Land Map.PNG|frame|left|Map of '''Snowman's Land''' in ''[[Super Mario 64 DS]]''.]]
The entire course takes place around and on a large snowman-shaped mountain. The player starts off in a snow field next to the course's [[cannon]] and [[Star Marker]], though the Star Marker is absent in the DS version due to it being moved to inside the igloo. To the left are a trio of [[Spindrift]]s and a [[Moneybag]], along with either an ice sculpture or stacks of ice blocks in the N64 or DS version respectively. To the right of the starting area are several slopes overlooking a ravine with an [[Amp]] circling around inside it. Should the player step into this ravine, a large gust of wind will begin pushing the player toward the course's edge. Past the ravine is a slope that leads to the area over the freezing pond with the [[Bully (Snowman's Land)|Chill Bully]], along with a fenced off area with [[cap]] wearing [[Goomba]]s in the DS version. The pond underneath the Chill Bully acts similar to [[lava]]; stepping into it will send the player into the air, taking damage. Past the Chill Bully is a snowfield with a couple of Spindrifts, a Moneybag, and a [[Mr. Blizzard]]. To the left is a different freezing pond, one that will slowly sap the [[Health]] of the player if they remain in it. Using a Spindrift in the water (or [[Luigi]]'s backflip), the player can reach a ledge containing the [[Power Star]] of the [[Whirl from the Freezing Pond|third mission]], a [[Green Shell|Shiny Shell]], and a path to another ledge, which contains [[Red Coin]]s in the original version of the game. Down the path in the freezing pond, several slopes will come out of the mountain and attempt to push the player into the pond. Past these is a tall ledge and a path up the mountain. Near the top of the mountain is an ice bridge with a [[Penguin]] walking across it. Stepping onto the ice will cause the Snowman head to blow wind out, which will blow the player back to the start if they get caught in it. To avoid it, the player needs to climb onto the Penguin's head and ride it to the other end in order to reach the top.
The entire course takes place around and on a large snowman-shaped mountain. The player starts off in a snow field next to the course's [[cannon]] and [[Star Marker]], though the Star Marker is absent in the DS version due to it being moved to inside the igloo. To the left are a trio of [[Spindrift]]s and a [[Moneybag]], along with either an ice sculpture or stacks of ice blocks in the N64 or DS version respectively. To the right of the starting area are several slopes overlooking a ravine with an [[Amp]] circling around inside it. Should the player step into this ravine, a large gust of wind will begin pushing the player toward the course's edge. Past the ravine is a slope that leads to the area over the freezing pond with the [[Bully (Snowman's Land)|Chill Bully]], along with a fenced off area with [[cap]] wearing [[Goomba]]s in the DS version. The pond underneath the Chill Bully acts similar to [[lava]]; stepping into it will send the player into the air, taking damage. Past the Chill Bully is a snowfield with a couple of Spindrifts, a Moneybag, and a [[Mr. Blizzard]]. To the left is a different freezing pond, one that will slowly sap the [[Health]] of the player if they remain in it. Using a Spindrift in the water (or [[Luigi]]'s backflip), the player can reach a ledge containing the [[Power Star]] of the [[Whirl from the Freezing Pond|third mission]], a [[Green Shell|Shiny Shell]], and a path to another ledge, which contains [[Red Coin]]s in the original version of the game. Down the path in the freezing pond, several slopes will come out of the mountain and attempt to push the player into the pond. Past these is a tall ledge and a path up the mountain. Near the top of the mountain is an ice bridge with a [[Penguin]] walking across it. Stepping onto the ice will cause the Snowman head to blow wind out, which will blow the player back to the start if they get caught in it and make them lose their [[cap]]. To avoid it, the player needs to climb onto the Penguin's head and ride it to the other end in order to reach the top.


===Igloo===
===Igloo===
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