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|These barrels return from the first two ''Donkey Kong Country'' games, doing exactly as before. They appear at the middle of every level, and when hit, sparkle, signaling that a checkpoint has been activated. If both Kongs are lost, or they fall into a pit, the apes are returned to the Star Barrel. | |These barrels return from the first two ''Donkey Kong Country'' games, doing exactly as before. They appear at the middle of every level, and when hit, sparkle, signaling that a checkpoint has been activated. If both Kongs are lost, or they fall into a pit, the apes are returned to the Star Barrel. | ||
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| align="center" |[[File: | | align="center" |[[File:WarpBarrelSprite-DKC3.png]] | ||
![[Warp Barrel]] | ![[Warp Barrel]] | ||
|These uncommon, invisible barrels hide in every level in the first two worlds. They can warp the heroes to the end of some levels. All but two require a team throw to reach, and most of them require Kiddy to throw Dixie. The ones in [[Springin' Spiders]] and [[Barrel Shield Bust-Up]] can be reached by both Kiddy and Dixie. | |These uncommon, invisible barrels hide in every level in the first two worlds. They can warp the heroes to the end of some levels. All but two require a team throw to reach, and most of them require Kiddy to throw Dixie. The ones in [[Springin' Spiders]] and [[Barrel Shield Bust-Up]] can be reached by both Kiddy and Dixie. |
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