Level up: Difference between revisions

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===[[Mario & Luigi series|''Mario & Luigi'' series]]===
===[[Mario & Luigi series|''Mario & Luigi'' series]]===
[[File:MnL-LevelUp.jpg|thumb|The level up screen as seen in ''Mario & Luigi: Paper Jam''.]]
[[File:Level Up (Mario & Luigi Paper Jam).jpg|thumb|The level up screen as seen in ''Mario & Luigi: Paper Jam''.]]
In these games, max HP, max [[Bros. Point|BP]] (''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]''), max [[Special Point|SP]] (''[[Mario & Luigi: Bowser's Inside Story]]'' only), Power, Defense, Speed, and Stache (Horn for Bowser) are all initially increased immediately after leveling up, generally anywhere from zero to five points, but as high as fourteen in ''[[Mario & Luigi: Partners in Time|Partners in Time]]''. The player can then choose any stat they want and give additional points to it.
In these games, max HP, max [[Bros. Point|BP]] (''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]''), max [[Special Point|SP]] (''[[Mario & Luigi: Bowser's Inside Story]]'' only), Power, Defense, Speed, and Stache (Horn for Bowser) are all initially increased immediately after leveling up, generally anywhere from zero to five points, but as high as fourteen in ''[[Mario & Luigi: Partners in Time|Partners in Time]]''. The player can then choose any stat they want and give additional points to it.


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