Dice Block: Difference between revisions

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{{item-infobox
{{item-infobox
|name=Dice Block
|name=Dice Block
|image=[[File:Dice Block Artwork - Mario Party Island Tour.png|200px]]
|image=[[File:Mp10diceblock.png|200px]]
|description=''A Dice Block as seen in Mario Party: Island Tour''
|description=''A Dice Block as seen in Mario Party 10''
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|latest_appearance=''[[Mario Party: Island Tour]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Mario Party 10]]'' ([[List of games by date#2015|2015]])
|effect=Determines the amount of spaces a player moves on a single turn.<br>Determines the turn order.
|effect=Determines the amount of spaces a player moves on a single turn.<br>Determines the turn order.
}}
}}
{{quote|Let's see who goes first! Smack the Dice Block! Punch with your [[Wii Remote]]!|MC Ballyhoo|Mario Party 8}}
{{quote|Let's see who goes first! Smack the Dice Block! Punch with your [[Wii Remote]]!|MC Ballyhoo|Mario Party 8}}


In the [[Mario Party series|''Mario Party'' series]], the '''Dice Block''' determines how many spaces a character must move. The player must "hit" the Dice Block and advance as many spaces as the number it shows. The Dice Block rolls from the number 1-10 (1-6 from ''[[Mario Party 9]]'' to ''[[Mario Party 10]]''), or 1-5 when a cursed mushroom or [[Slowgo Candy]] is active. In addition to moving the players, the block is also used to determine the turn order of the game by getting the highest number. Dice Blocks also appear in various minigames with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used as a tiebreaker. Since ''Mario Party 7'', though, they break ties only for the first place players. If the score is tied at the end of the minigame in ''Mario Party: Island Tour'', then a Dice Block tiebreaker will determine the final results for that minigame.
In the [[Mario Party series|''Mario Party'' series]], the '''Dice Block''' determines how many spaces a character must move. The player must "hit" the Dice Block and advance as many spaces as the number it shows. The Dice Block rolls from the number 1-10 (1-6 from ''[[Mario Party 9]]'' to ''[[Mario Party 10]]''), or 1-5 when a cursed mushroom or [[Slowgo Candy]] is active. In addition to moving the players, the block is also used to determine the turn order of the game by getting the highest number. Dice Blocks also appear in various minigames with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used as a tiebreaker. Since ''Mario Party 4'', though, they break ties only for the first place players. If the score is tied at the end of the minigame in ''Mario Party: Island Tour'', then a Dice Block tiebreaker will determine the final results for that minigame.


There is also a volleyball version of the block in ''[[Mario Party 5]]'''s version of [[Beach Volley Folley]] where teams can get up to six points if the ball lands on the ground.
There is also a volleyball version of the block in ''[[Mario Party 5]]'''s version of [[Beach Volley Folley]] where teams can get up to six points if the ball lands on the ground.
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*'''Sluggish Block''': In ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'', after using the [[Slow 'Shroom Orb]] (In ''[[Mario Party 8]]'', it is a [[Slowgo Candy]]), players can roll any number they want (in ''Mario Party 8'' it only shows the numbers 1-5) but they need to jump up one number before the one they want because they jump slowly. The Sluggish Block re-appears in ''[[Mario Party 9]]'' and is golden. It's even slower than in the other games, so you don't have to jump one number before.
*'''Sluggish Block''': In ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'', after using the [[Slow 'Shroom Orb]] (In ''[[Mario Party 8]]'', it is a [[Slowgo Candy]]), players can roll any number they want (in ''Mario Party 8'' it only shows the numbers 1-5) but they need to jump up one number before the one they want because they jump slowly. The Sluggish Block re-appears in ''[[Mario Party 9]]'' and is golden. It's even slower than in the other games, so you don't have to jump one number before.
*'''Red Block''': After using a  [[Mushroom]], [[Mushroom Orb]], [[Twice Candy]], or [[Double Dice Set]], the player gets to roll twice, giving them up to twenty spaces to move.
*'''Red Block''': After using a  [[Mushroom]], [[Mushroom Orb]], [[Twice Candy]], or [[Double Dice Set]], the player gets to roll twice, giving them up to twenty spaces to move.
*'''Golden Yellow Block''': After using a [[Golden Mushroom]], [[Super 'Shroom Orb]], [[Thrice Candy]], or [[Triple Dice Set]], the player can roll thrice, giving them up to thirty spaces to move.
*'''Golden Yellow Block''': After using a [[Golden Mushroom]], [[Super 'Shroom Orb]], [[Thrice Candy]], or [[Triple Dice Set]], the player can roll three times, giving them up to thirty spaces to move.
*'''Green Block''': After using a [[Slowgo Candy]] in ''[[Mario Party 8]]'', the block will slow down and the player hits a slower Dice Block with the numbers 1-5. It re-appears in ''[[Mario Party 9]]'' but due to the new limits of the regular Dice Block, the limits of this special Dice Block is lowered to the range of 1-2-3 (known as the 1-2-3 Dice Block). In ''[[Mario Party Advance]]'', if the player lands on a Dice Block space, he or she can roll again with a green Dice Block instead of a blue one like it normally is (Rolling in ''Mario Party Advance'' costs one Mushroom).
*'''Green Block''': After using a [[Slowgo Candy]] in ''[[Mario Party 8]]'', the block will slow down and the player hits a slower Dice Block with the numbers 1-5. It re-appears in ''[[Mario Party 9]]'' but due to the new limits of the regular Dice Block, the limits of this special Dice Block is lowered to the range of 1-2-3 (known as the 1-2-3 Dice Block). In ''[[Mario Party Advance]]'', if the player lands on a Dice Block space, he or she can roll again with a green Dice Block instead of a blue one like it normally is (Rolling in ''Mario Party Advance'' costs one Mushroom).
*'''Mega Block''': If a player used a [[Mega Mushroom]] or a [[Super Mega Mushroom]] in ''[[Mario Party 4]]'', then the player can grow and squish anyone that stands in the way while rolling twice or thrice.
*'''Mega Block''': If a player used a [[Mega Mushroom]] or a [[Super Mega Mushroom]] in ''[[Mario Party 4]]'', then the player can grow and squish anyone that stands in the way while rolling twice or thrice.
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*'''Dice Barrel''': When a DK Bonus occurs in ''[[Mario Party 6]]'', [[Donkey Kong]] will let the player get coins or a star with a hit of a barrel.
*'''Dice Barrel''': When a DK Bonus occurs in ''[[Mario Party 6]]'', [[Donkey Kong]] will let the player get coins or a star with a hit of a barrel.
*'''[[Star Block (Mario Party DS)|Star Block]]''': If this item is activated in ''[[Mario Party DS]]'', it will add one, two, or three stars to the player's total.
*'''[[Star Block (Mario Party DS)|Star Block]]''': If this item is activated in ''[[Mario Party DS]]'', it will add one, two, or three stars to the player's total.
*'''[[1-2-3 Dice Block]]''': This special Dice Block from ''[[Mario Party 9]]'' allows the player to move 1-3 spaces.
*'''[[1-2-3 Dice Block]]''': This special Dice Block from ''[[Mario Party 9]]'' and ''[[Mario Party 10]]'' allows the player to move 1-3 spaces.
*'''[[4-5-6 Dice Block]]''': This special Dice Block from ''Mario Party 9'' guarantees movement within the range of 4-6.
*'''[[4-5-6 Dice Block]]''': This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' guarantees movement within the range of 4-6.
*'''[[0-1 Dice Block]]''': This special Dice Block from ''Mario Party 9'' guarantees movement within the range of 0-1.
*'''[[0-1 Dice Block]]''': This special Dice Block from ''Mario Party 9'' and ''Mario Party 10'' guarantees movement within the range of 0-1.
*'''[[1-10 Dice Block]]''': This special Dice Block from ''Mario Party 9'' looks drastically different from regular Dice Blocks, and instead looks like an actual 10-sided die. It allows the player to roll anywhere from 1-10. While Dice Blocks in most ''Mario Party'' games allow this, ''Mario Party 9'' is an exception with the standard Dice Block being a typical 6-sided die.
*'''[[1-10 Dice Block]]''': This special Dice Block from ''Mario Party 9'' looks drastically different from regular Dice Blocks, and instead looks like an actual 10-sided die. It allows the player to roll anywhere from 1-10. While Dice Blocks in most ''Mario Party'' games allow this, ''Mario Party 9'' is an exception with the standard Dice Block being a typical 6-sided die.
*'''[[1-2-3 Slow Dice Block]]''': This special Dice Block from  ''[[Mario Party 10]]'' allows the player to choose to move 1-3 spaces.(Only availible in Bowser Party mode)
*'''Slow Dice Block''':
*'''[[Gold Dice Block]]''': This Bonus Dice Block from ''[[Mario Party: Island Tour]]'' allows the player to roll between 2 and 12 spaces. Received to the player who finishes a [[minigame]] for Bonus Dice Blocks in first place.
*'''[[Gold Dice Block]]''': This Bonus Dice Block from ''[[Mario Party: Island Tour]]'' allows the player to roll between 2 and 12 spaces. Received to the player who finishes a [[minigame]] for Bonus Dice Blocks in first place.
*'''[[Silver Dice Block]]''': This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between 2 and 9 spaces. Received to the player who finishes a minigame for Bonus Dice Blocks in second place.
*'''[[Silver Dice Block]]''': This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between 2 and 9 spaces. Received to the player who finishes a minigame for Bonus Dice Blocks in second place.
*'''[[Bronze Dice Block]]''': This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between 2 and 8 spaces. Received to the player who finishes a minigame for Bonus Dice Blocks in third place.
*'''[[Bronze Dice Block]]''': This Bonus Dice Block from ''Mario Party: Island Tour'' allows the player to roll between 2 and 8 spaces. Received to the player who finishes a minigame for Bonus Dice Blocks in third place.
*'''[[Custom Dice Block]]''': This Dice Block from ''Mario Party: Island Tour'' allows the player to roll any number of their choice.
*'''[[Custom Dice Block]]''': This Dice Block from ''Mario Party: Island Tour'' allows the player to roll any number of their choice.
*'''[[Bowser Dice Block]]''': This Dice Block allows the players to remain where they are instead of getting burnt to move to other spaces as long as their roll is doubled. It only appears in [[Bowser's Peculiar Peak]].
*'''[[Bowser Dice Block]]''': This Dice Block allows the players to remain where they are instead of getting burnt to move to other spaces as long as their roll is doubled. It only appears in [[Bowser's Peculiar Peak]]. In ''Mario Party 10'', this is used during Bowser Party. Bowser starts his turn with four blocks and it can be used to catch up to the team.
*'''[[Double Dice Block]]''': Appering in ''Mario Party 10'', this Dice Block allows the player to roll twice.


==Designs==
==Designs==
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*''Mario Party'': The dice block has a white and black squared pattern frame. The numbers are purple to blue.
*''Mario Party'': The dice block has a white and black squared pattern frame. The numbers are purple to blue.
*''Mario Party 2'': The dice has a silver color with white octagons around the numbers. The numbers have the same color as the first.
*''Mario Party 2'': The dice has a silver color with white octagons around the numbers. The numbers have the same color as the first.
*''Mario Party 3'': On the background on the dice, the border is brown, and in the center of the dice, the color is creme with brown stars. The numbers are blue.
*''Mario Party 3'': On the background on the dice, the border is brown, and in the center of the dice, the color is creme with brown stars. The numbers are blue and in a different font.
*''Mario Party 4'': The dice block has a lavender face and silver border. On each face, four Stars are shown. The numbers are green.
*''Mario Party 4'': The dice block has a lavender face and silver border. On each face, four Stars are shown. The numbers are green.
*''Mario Party 5'': The dice block has a violet face and lavender border. Around each face of the dice, there are four little stars, and there is a brown wooden background between a creme circular border. The numbers are yellow.
*''Mario Party 5'': The dice block has a violet face and lavender border. Around each face of the dice, there are four little stars, and there is a brown wooden background between a creme circular border. The numbers are yellow.
*''Mario Party 6'': The dice block has an orange border. On each face of the dice, a creme octagon has a pattern of moons and stars. The numbers are green.
*''Mario Party 6'': The dice block has an orange border. On each face of the dice, a creme octagon has a pattern of moons and stars. The numbers are green.
*''Mario Party Advance'': The dice block is basically blue, and it has white numbers.
*''Mario Party Advance'': The dice block is basically blue, and it has white numbers.
*''Mario Party 7'': The dice block has an orange border, and on each face, four stars are shown in a brown background. The numbers are green.
*''Mario Party 7'': The dice block has an orange border, and on each face, four stars are shown in a brown background. The numbers are green.
*''Mario Party 8'': The dice block is a round-cornered dice this time. It has a blue border and it has a gray octagon background on the face. The numbers are blue.
*''Mario Party 8'': The dice block is a round-cornered dice this time. It has a blue border and it has a gray octagon background on the face. The numbers are blue.
*''Mario Party DS'': The dice block has a blue border, a creme background inside the face, and an orange hexagon. The numbers are blue to green.
*''Mario Party DS'': The dice block has a blue border, a creme background inside the face, and an orange hexagon. The numbers are blue to green.
*''Mario Party 9'': The dice block has a yellow border, and it has white octagons on each face. The numbers are yellow.
*''Mario Party 9'': The dice block has a yellow border, and it has white octagons on each face. The numbers are yellow and in a different font.
*''Mario Party: Island Tour'': The dice block has a light blue border, and has a blue face. The numbers are white like in ''Mario Party Advance''. As well, some boards have slight changes to the dice block; on [[Rocket Road]] each dice is numbered 0-5 (with the number 5 being colored yellow and the 0 face colored red), on [[Banzai Bill's Mad Mountain]] they are numbered 1-5 with the 6th side featuring a red face and a picture of a [[Banzai Bill]] that causes a board event and in [[Bowser's Peculiar Peak]], there are red faces with spikes added.
*''Mario Party: Island Tour'': The dice block has a light blue border, and has a blue face. The numbers are white like in ''Mario Party Advance''. As well, some boards have slight changes to the dice block; on [[Rocket Road]] each dice is numbered 0-5 (with the number 5 being colored yellow and the 0 face colored red), on [[Banzai Bill's Mad Mountain]] they are numbered 1-5 with the 6th side featuring a red face and a picture of a [[Banzai Bill]] that causes a board event and in [[Bowser's Peculiar Peak]], there are red faces with spikes added.
*''Mario Party 10'': Same as ''Mario Party 9'', but with green numbers instead of yellow.


==Gallery==
==Gallery==
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Dice Block MP6.png|<center>''[[Mario Party 6]]
Dice Block MP6.png|<center>''[[Mario Party 6]]
Dice Block MPA.png|<center>''[[Mario Party Advance]]
Dice Block MPA.png|<center>''[[Mario Party Advance]]
File:Dice Block Artwork - Mario Party 7.png|<center>''[[Mario Party 7]]
Dice Block Artwork - Mario Party 7.png|<center>''[[Mario Party 7]]
File:Dice Block MP7.png|<center>''Mario Party 7'' (in-game)
Dice Block MP7.png|<center>''Mario Party 7'' (in-game)
File:Wii Diceblock.png|<center>''[[Mario Party 8]]
Wii Diceblock.png|<center>''[[Mario Party 8]]
File:DS Diceblock.png|<center>''[[Mario Party DS]]  
DS Diceblock.png|<center>''[[Mario Party DS]]  
File:Diceblock MP9.png|<center>''[[Mario Party 9]]
Diceblock MP9.png|<center>''[[Mario Party 9]]
File:Dice Block in-game sprite Mario Party 9.png|<center>''Mario Party 9'' (in-game)
Dice Block in-game sprite Mario Party 9.png|<center>''Mario Party 9'' (in-game)
File:Dice Block Artwork - Mario Party Island Tour.png|<center>''[[Mario Party: Island Tour]]
Dice Block Artwork - Mario Party Island Tour.png|<center>''[[Mario Party: Island Tour]]
File:Dice Block In-game - MPIT.png|<center>''Mario Party: Island Tour'' (in-game)
Dice Block In-game - MPIT.png|<center>''Mario Party: Island Tour'' (in-game)
Mp10diceblock.png|<center>''[[Mario Party 10]]
</gallery></center>
</gallery></center>


== Names in other languages ==
== Names in other languages ==
{{Foreignname
{{Foreignname
|Jap=サイコロ (MP1 to 8)<br />ノーマルサイコロ (MP9+)
|JapR=Saikoro<br />Normal Saikoro
|JapM=Dice<br />Normal Dice
|Ger=Würfel-Block
|Ger=Würfel-Block
|GerM=Dice Block
|GerM=Dice Block
|Dut=Dobbelblok
|DutM=Dice Block, portmanteau of ''Dobbelsteen'' (Dice) and ''Blok'' (Block)
|Spa=Bloque de Dados<br />Dado
|Spa=Bloque de Dados<br />Dado
|SpaM=Dice Block<br />Dice
|SpaM=Dice Block<br />Dice
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*The Dice Block appears as a [[Sticker (Super Smash Bros. Brawl)|Sticker]] in ''[[Super Smash Bros. Brawl]]''.
*The Dice Block appears as a [[Sticker (Super Smash Bros. Brawl)|Sticker]] in ''[[Super Smash Bros. Brawl]]''.
*In the [[Rolling Gizmo Galaxy]] in ''[[Super Mario Galaxy]]'', there are two normal looking dice blocks that appear at the end that try to push the player off the edge.
*In the [[Rolling Gizmo Galaxy]] in ''[[Super Mario Galaxy]]'', there are two normal looking dice blocks that appear at the end that try to push the player off the edge.
*In ''[[Mario Party 9]]'' the Dice Block falls like dice in real life, but in the first eight ''[[Mario Party (series)|Mario Party]]'' games, the dice break apart like [[Brick Block]]s.
*In ''[[Mario Party 9]]'' and ''[[Mario Party 10]]'', the Dice Block falls like dice in real life, but in the first eight ''[[Mario Party (series)|Mario Party]]'' games, the dice either break apart like [[Brick Block]]s or disappear.
**Shaking the {{button|wii|Wiimote}} in ''Mario Party 9'' causes the Dice Block to grow larger and spin faster.
**Shaking the {{button|wii|Wiimote}} in ''Mario Party 9'' and ''Mario Party 10'' causes the Dice Block to grow larger and spin faster. This also applies to amiibo Party mode, but by holding down the [[amiibo]].
***This also happens in ''Mario Party: Island Tour''. When the player throws the Dice Block with the {{button|3ds|Stylus}}, it falls and then tumbles.
***This also happens in ''Mario Party: Island Tour''. When the player throws the Dice Block with the {{button|3ds|Stylus}}, it falls and then tumbles.
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