Bullet Bill: Difference between revisions

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====''Super Smash Bros. for Nintendo 3DS / Wii U''====
====''Super Smash Bros. for Nintendo 3DS / Wii U''====
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[[File:SSB4 WiiU BulletBill Item.jpg|thumb|The Bullet Bill in ''[[Super Smash Bros. for Wii U]]''.]]
[[File:SSB4 WiiU BulletBill Item.jpg|thumb|The Bullet Bill in ''[[Super Smash Bros. for Wii U]]''.]]
Bullet Bills have been confirmed to appear in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' in two capacities: one as an item, and another as an enemy in the 3DS-exclusive mode, Smash Run. In the former case, once picked up, players turn into a Bullet Bill themselves and attack by ramming into opponents at full speed. Players explode if they hit a solid wall, including ceilings and floors. The resulting explosion deals even further damage to players and has a blast radius. In Smash Run, the Bullet Bill enemies attack by slowly flying toward the player and running into them to deal damage. Bullet Bills appear as an enemy in an event that deals with defeating as much enemies as players can. Here, they do not home into an opponent.
Bullet Bills have been confirmed to appear in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' in two capacities: one as an item, and another as an enemy in the 3DS-exclusive mode, Smash Run. In the former case, once picked up, players turn into a Bullet Bill themselves and attack by ramming into opponents at full speed. Players explode if they hit a solid wall, including ceilings and floors. The resulting explosion deals even further damage to players and has a blast radius. In Smash Run, the Bullet Bill enemies attack by slowly flying toward the player and running into them to deal damage. Bullet Bills appear as an enemy in an event that deals with defeating as much enemies as players can. Here, they do not home into an opponent.