Mine Cart: Difference between revisions

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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the Minecarts are featured in [[Moleville|Moleville Mines]]. The track consists of two parts: a "3D" maze-like course collecting speed-boosting mushrooms, and a "2D" portion collecting coins. The goal is to clear the mines in the fastest time possible. This marks their first appearance as a minigame in the ''Mario'' series.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the Minecarts are featured in [[Moleville|Moleville Mines]]. The track consists of two parts: a "3D" maze-like course collecting speed-boosting mushrooms, and a "2D" portion collecting coins. The goal is to clear the mines in the fastest time possible. This marks their first appearance as a minigame in the ''Mario'' series.
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===''Mario & Luigi: Superstar Saga''===
===''Mario & Luigi: Superstar Saga''===
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===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
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Carts reappear in ''[[Captain Toad: Treasure Tracker]]'' acting similarly to how they appeared in previous games. The player is able to throw [[turnip]]s from these by aiming with the Wii U GamePad's gyroscope sensor.<ref>https://www.youtube.com/watch?v=yelaZWsh6_o</ref>
Carts reappear in ''[[Captain Toad: Treasure Tracker]]'' acting similarly to how they appeared in previous games. The player is able to throw [[turnip]]s from these by aiming with the Wii U GamePad's gyroscope sensor.<ref>https://www.youtube.com/watch?v=yelaZWsh6_o</ref>