World 8-Tower (New Super Mario Bros. Wii): Difference between revisions
World 8-Tower (New Super Mario Bros. Wii) (edit)
Revision as of 15:12, September 30, 2014
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|after=[[World 8-4 (New Super Mario Bros. Wii)|>>]] | |after=[[World 8-4 (New Super Mario Bros. Wii)|>>]] | ||
}} | }} | ||
'''{{world|8|tower}}''' is the Castle of World 8. | |||
==Lay out== | |||
This tower is the first level to feature [[Firebar]]s. There are also moving rocks that can easily crush Mario and make him lose a life. [[Kamek]] is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny]]s. An occasional [[Mushroom]] may also pop up, as well as [[Coin]]s. | This tower is the first level to feature [[Firebar]]s. There are also moving rocks that can easily crush Mario and make him lose a life. [[Kamek]] is fought at the end, where he uses his magic powder to make the battle room's platforms move to the left. Kamek teleports often while the platforms move. His magic transforms one platform into a common enemy (or sometimes enemies). Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny]]s. An occasional [[Mushroom]] may also pop up, as well as [[Coin]]s. | ||
== Layout == | == Layout == |