Talk:Mario and Donkey Kong: Minis on the Move: Difference between revisions

 
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:::That's still over 180 levels, even by 3, it's good this was sorted out quickly. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]]
:::That's still over 180 levels, even by 3, it's good this was sorted out quickly. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]]
::::Is it really true that there are expert levels, too? There (maybe) are more than 180 levels, for exactly. [[Special:Contributions/36.75.254.209|36.75.254.209]] 06:48, 12 September 2014 (EDT)


== Expert Levels Found ==
== Expert Levels Found ==
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:There is only one set of expert levels per mode besides the jungle one. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]]
:There is only one set of expert levels per mode besides the jungle one. - [[File:Cubeguy2ver.png|30px]][[User:Cubeguy|Cubeguy]][[User talk:Cubeguy|(talk)]]
== Time Limit ==
When i looked closely to the gameplay, there is a time limit there. Can anyone explain more about this? [[Special:Contributions/36.75.254.209|36.75.254.209]] 06:33, 12 September 2014 (EDT)
:You lose when time's up. Big numbers shows up if you have less than 10 seconds. You can get time (some yellow 5-sec clocks) by making close circuits, like 8-shaped or circles. Sorry, the article was left a year ago and I'm trying to revamp it up, {{User:Tsunami/sig}}
::Thank you! (I'm same person as original post)
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