List of Mario & Luigi: Superstar Saga glitches: Difference between revisions

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{{italic title|List of glitches in ''Mario & Luigi: Superstar Saga''}}
{{italic title|List of ''Mario & Luigi: Superstar Saga'' glitches}}
This is a list of glitches occurring in the game ''[[Mario & Luigi: Superstar Saga]]''.
This is a list of glitches in the game ''[[Mario & Luigi: Superstar Saga]]''.


==Graphical==
==Graphical==
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There are two basic situations in which this can occur:
There are two basic situations in which this can occur:
*If the person in front jumps up a set of stairs while the person in back does not, the person in back will teleport forward. This can be done at any time during the game, as long as the player has a sufficiently long set of stairs.
*If the person in front jumps up a set of stairs while the person in back does not, the person in back will teleport forward. This can be done at any time during the game, as long as the player has a sufficiently long set of stairs.
*The player should perform the "[[List of glitches in Mario & Luigi: Superstar Saga#Mario Flying Glitch|Mario Flying Glitch]]" above, on the fountain, one screen east of the "Hoohoo Mountain Watering Hole", and have Mario go straight down. (To do this, have Mario fill up at the fountain, then move north a bit, then have Luigi hit Mario with the hammer four times. Mario should fill up again, but when the player moves, Mario will teleport right next to Luigi, but up on a ledge.) Then, the player should drop off the ledge onto the stairs below, and if Mario moves too far, Luigi will catch up to him, and they will teleport back a short distance. To end the glitch, the player should enter the screen on the left, or have Luigi High Jump on Mario.
*The player should perform the "[[List of Mario & Luigi: Superstar Saga#Mario Flying Glitch|Mario Flying Glitch]]" above, on the fountain, one screen east of the "Hoohoo Mountain Watering Hole", and have Mario go straight down. (To do this, have Mario fill up at the fountain, then move north a bit, then have Luigi hit Mario with the hammer four times. Mario should fill up again, but when the player moves, Mario will teleport right next to Luigi, but up on a ledge.) Then, the player should drop off the ledge onto the stairs below, and if Mario moves too far, Luigi will catch up to him, and they will teleport back a short distance. To end the glitch, the player should enter the screen on the left, or have Luigi High Jump on Mario.
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==={{conjecturaltext|Disappearing Sprites}}===
==={{conjecturaltext|Disappearing Sprites}}===
Much like the "[[List of glitches in Mario & Luigi: Superstar Saga#High Jump Glitch|High Jump Glitch]]", this glitch will make all sprites from the screen vanish. To do it, the player needs to have the advanced version of the [[Cyclone Bros.]]. When finding an enemy, the player needs to fight it. They should use the Cyclone Bros. to make one of the enemies dizzy, then they should kill the enemy right after. Shortly afterwards, all sprites (e.g. Mario, Luigi, remaining enemies, etc.) will vanish. The music will still be playing, but all the player can do from there is to reset the game.
Much like the "[[List of Mario & Luigi: Superstar Saga#High Jump Glitch|High Jump Glitch]]", this glitch will make all sprites from the screen vanish. To do it, the player needs to have the advanced version of the [[Cyclone Bros.]]. When finding an enemy, the player needs to fight it. They should use the Cyclone Bros. to make one of the enemies dizzy, then they should kill the enemy right after. Shortly afterwards, all sprites (e.g. Mario, Luigi, remaining enemies, etc.) will vanish. The music will still be playing, but all the player can do from there is to reset the game.


Note: This glitch will not always work; it works mostly in [[Bowser's Castle]].
Note: This glitch will not always work; it works mostly in [[Bowser's Castle]].