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[[Image:Peril.png|thumb|Mario in '''Peril Status'''.]] | [[Image:Peril.png|thumb|Mario in '''Peril Status'''.]] | ||
'''Peril''' is a status effect that appears in all three [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]] or any of his partners goes down to exactly 1 [[HP]], causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the [[player]] should use a healing [[item]]. Certain [[badge]]s can only be used when Mario is in the Peril status. | '''Peril''' is a status effect that appears in all three [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]] or any of his partners goes down to exactly 1 [[HP]], causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the [[player]] should use a healing [[item]]. Certain [[badge]]s can only be used when Mario is in the Peril status. | ||
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[[Category:Status effects]] | [[Category:Status effects]] | ||
[[Category:Paper Mario]] | [[Category:Paper Mario]] | ||
[[Category:Paper Mario: The Thousand-Year Door]] | [[Category:Paper Mario: The Thousand-Year Door]] | ||
[[Category:Super Paper Mario]] | [[Category:Super Paper Mario]] |