Super Mario World 2: Yoshi's Island: Difference between revisions

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==References to Other Games==
==References to Other Games==
*''[[Super Mario Bros.]]'': This game's "end of level" fanfare is remixed at the end of the credits. Also, Kamek states in ''Yoshi's Island'' that the Mario brothers will eventually foil the Koopa Tribe's plans, referring to how they'd indeed do it in ''Super Mario Bros.'' and actually the whole series.
*''[[Super Mario Bros.]]'': This game's "end of level" fanfare is remixed at the end of the credits. Also, Kamek states in ''Yoshi's Island'' that the Mario brothers will eventually foil the Koopa Tribe's plans, referring to how they'd indeed do it in ''Super Mario Bros.'' and actually the whole series.
*''[[Super Mario Bros. 2]]'': Part of this game's "character select" theme is part of ''Yoshi's Island'''s "Athletic" theme.
*''[[Super Mario Bros. 2]]'': Part of this game's "character select" theme is part of ''Yoshi's Island'''s "Athletic" theme. Shy Guys originated in this game.
*''[[Super Mario Bros. 3]]'': World 6 looks a lot like [[Dark Land]], and even has giant mushrooms near [[Bowser's Castle]].
*''[[Super Mario Bros. 3]]'': World 6 looks a lot like [[Dark Land]], and even has giant mushrooms near [[Bowser's Castle]].
*''[[Super Mario World]]'': Baby Mario rides Yoshi, similarly to how Mario could ride him in ''Super Mario World''. Additionally, the American and European versions of the game are sold as ''Super Mario World'''s second installment (although the game actually happens first in the Mario series' timeline).
*''[[Super Mario World]]'': Baby Mario rides Yoshi, similarly to how Mario could ride him in ''Super Mario World''. Additionally, the American and European versions of the game are sold as ''Super Mario World'''s second installment (although the game actually happens first in the Mario series' timeline).