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(→Trivia: it says at the beginning of the article it says "created by Dimentio". No need for this trivia section.) |
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*The power of everyone's attacks is unaffected by the dimension's powers; this is likely a homage to the data storage abilities of classic consoles. The maximum number for items and other collectibles was usually 255; therefore, 256 would revert back one. | *The power of everyone's attacks is unaffected by the dimension's powers; this is likely a homage to the data storage abilities of classic consoles. The maximum number for items and other collectibles was usually 255; therefore, 256 would revert back one. | ||
*The number 256 features prominently in ''Super Paper Mario''. It is the number of [[Catch Cards]] in the game, and in Chapter 5, [[Flint Cragley]]'s crew members say they have heard his story about the Rainbowzilla 256 times. | *The number 256 features prominently in ''Super Paper Mario''. It is the number of [[Catch Cards]] in the game, and in Chapter 5, [[Flint Cragley]]'s crew members say they have heard his story about the Rainbowzilla 256 times. | ||
==Names in Other Languages== | ==Names in Other Languages== |
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