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==Gameplay== | ==Gameplay== | ||
{{construction}} | {{construction}} | ||
The objective is to reach the [[GOAL! Ring]]. ''Super Mario World 2: Yoshi's Island'' introduces the concept of time-based health. If Yoshi is struck by an enemy, Baby Mario is | The objective is to reach the [[GOAL! Ring]]. ''Super Mario World 2: Yoshi's Island'' introduces the concept of time-based health. If Yoshi is struck by an enemy, Baby Mario is off [[Yoshi]]! Get him before the [[timer (Yoshi's Island|timer]] reaches 0. Then, [[Kamek]]'s [[toadies]] will kidnap Baby Mario! | ||
===Controls=== | ===Controls=== |
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