The Caged Shine Sprite: Difference between revisions

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|after=[[The Secret of Ricco Tower|>>]]
|after=[[The Secret of Ricco Tower|>>]]
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{{quote|You see the Shine Sprite up there? Inside the cage? I found it first! Pretty cool, huh? Wa ha ha ha ha! Now, how in the world can I get up there...?|Pianta|Super Mario Sunshine}}
{{quote|You see the Shine Sprite up there? Inside the cage? I found it first! Pretty cool, huh? Wa ha ha ha ha! Now, how in the world can I get up there...?|Captain|Super Mario Sunshine}}
'''The Caged Shine Sprite''' is the third episode of [[Ricco Harbor]] in ''[[Super Mario Sunshine]]''. The episode's objective is to reach the [[Shine Sprite]] at the end of an obstacle course above the water.
'''The Caged Shine Sprite''' is the third episode of [[Ricco Harbor]] in ''[[Super Mario Sunshine]]''. The episode's objective is to reach the [[Shine Sprite]] at the end of an obstacle course above the water.
==Layout==
==Layout==
The Shine Sprite for this episode is placed in a large, yellow cage positioned over the center of Ricco Harbor. To enter the cage, the player needs to climb onto the boat to the right of their starting position and use the crane to cross the gap. The player then needs to hop between cranes and [[Chain-Link|metal screen]]s to cross the large gap, using {{button|GCN|B}} to flip the [[flip panel (Chain-Link)|Revolving Gate]]s on the metal screens. Afterward is a platform that will carry the player up to the higher beams. Moving around the outer beams will lead the player to some [[Blooper]]s and more metal screens to jump between. Afterward, the player has to jump some gaps to find a [[Rocket Nozzle]] power-up and some trampoline platforms that will ultimately lead to the top of the cage the Shine Sprite is in. Falling down into the cage will allow the player to collect the Shine Sprite.
The Shine Sprite for this episode is placed in a large, yellow cage positioned over the center of Ricco Harbor. To enter the cage, the player needs to climb onto the boat to the right of their starting position and use the crane to cross the gap. The player then needs to hop between cranes and [[Chain-Link|metal screen]]s to cross the large gap, using {{button|GCN|B}} to flip the [[Flip Panel (Chain-Link)|Revolving Gate]]s on the metal screens. Afterward is a platform that will carry the player up to the higher beams. Moving around the outer beams will lead the player to some [[Blooper]]s and more metal screens to jump between. Afterward, the player has to jump some gaps to find a [[Rocket Nozzle]] power-up and some trampoline platforms that will ultimately lead to the top of the cage the Shine Sprite is in. Falling down into the cage will allow the player to collect the Shine Sprite.


Alternatively, players who utilize skilled platforming maneuvers can simply use the hover nozzle at just the right height to reach the bottom of the cage. Players can side-flip or spin-jump off of the top of the crane rotating to the right of the large boat near the beginning of Ricco Harbor and hover until they grab onto the bottom of the gate, where they can find the panel on the bottom of the cage, punch upwards to enter the cage, and collect the Shine Sprite.
Alternatively, players who utilize skilled platforming maneuvers can simply use the hover nozzle at just the right height to reach the bottom of the cage. Players can side-flip or spin-jump off of the top of the crane rotating to the right of the large boat near the beginning of Ricco Harbor and hover until they grab onto the bottom of the gate, where they can find the panel on the bottom of the cage, punch upwards to enter the cage, and collect the Shine Sprite.