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The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. The player loses the microgame if the vehicle falls or crashes into a wall. This microgame also has twice the time to complete (8 seconds). | The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. The player loses the microgame if the vehicle falls or crashes into a wall. This microgame also has twice the time to complete (8 seconds). | ||
*'''1st level difficulty:''' There is | *'''1st level difficulty:''' There is one platform to raise. | ||
*'''2nd level difficulty:''' There are | *'''2nd level difficulty:''' There are two platforms to raise. | ||
*'''3rd level difficulty:''' In ''Touched'', there are | *'''3rd level difficulty:''' In ''Touched'', there are three platforms to raise. However, in ''Gold'', there are two platforms, and on the left side of the screen are a top path and a bottom path. One path is blocked by a stone head wall creature, so the player has to raise or lower the second platform to direct the vehicle to the unobstructed path to win the microgame. | ||
==Names in other languages== | ==Names in other languages== |