Mario Clock: Difference between revisions

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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Nintendo DSi ([[DSiWare]]):'''<br>{{release|Japan|April 1, 2009|USA|June 15, 2009|Europe|July 3, 2009|Australia|July 3, 2009|China|January 21, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{release|Japan|June 6, 2011|USA|June 6, 2011|Europe|June 6, 2011|Australia|June 6, 2011}}
|release='''Nintendo DSi ([[DSiWare]]):'''<br>{{release|Japan|April 1, 2009|USA|June 15, 2009|Europe|July 3, 2009|Australia|July 3, 2009|China|January 21, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{release|Japan|June 6, 2011|USA|June 6, 2011|Europe|June 6, 2011|Australia|June 6, 2011}}
|languages={{languages|en=y|jp=y|de=y|fr=y|it=y|zh_simp=y}}
|languages={{languages|en_us=y|en_gb=y|jp=y|de=y|fr=y|it=y|es=y|zh_simp=y}}
|genre=Educational
|genre=Educational
|modes=Single player
|modes=Single player
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The clock can be set to analog, 12-hour digital, and 24-hour digital display modes, all of which also show seconds. The default time is taken from the system settings. The application also shows the current date, day of the week, and battery charge; when the system is on very low power (blinking red LED on Nintendo 3DS), the graphics tint red.
The clock can be set to analog, 12-hour digital, and 24-hour digital display modes, all of which also show seconds. The default time is taken from the system settings. The application also shows the current date, day of the week, and battery charge; when the system is on very low power (blinking red LED on Nintendo 3DS), the graphics tint red.
The bottom screen will go dark after 30 seconds of no input, while the upper screen will also go dark after either five minutes, one hour, or never, depending on the "Energy Saving" setting in Settings. Both screens will resume displaying after touching the touch screen or pressing any buttons.


==Gameplay==
==Gameplay==
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===Stage themes===
===Stage themes===
The stage theme changes for every 15 minutes that pass in real time. A [[Fortress]] appears on every hour.
The stage theme changes for every 15 minutes that pass in real time. A [[Fortress]] appears on every hour, and will play a level finish theme unless the system volume has been turned off.


*Ground: A normal ground stage, based on [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''Super Mario Bros.''
*Ground: A normal ground stage, based on [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''Super Mario Bros.''
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*[[Super Star|Starman]]: [[Super Star (theme)|Starman theme]]
*[[Super Star|Starman]]: [[Super Star (theme)|Starman theme]]
*[[Cheep Cheep|Cheep-Cheep]]: [[Underwater Theme]]
*[[Cheep Cheep|Cheep-Cheep]]: [[Underwater Theme]]
*Sounds saved to Nintendo DSi Sound
*Sounds saved to Nintendo DSi Sound or Nintendo 3DS Sound


==Staff==
==Staff==
2,523

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