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After being absent from ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]'', half-pipes return in ''[[Mario Kart Tour]]'', first appearing on [[Wii Maple Treeway]]. In this game, their mechanics are slightly altered in that the Jump Boost is automatically performed as soon as the vertical jump starts, but if the jump is high enough, a second trick, called a '''special trick''', is performed. When this happens, the speed boost received upon landing is longer. | After being absent from ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]'', half-pipes return in ''[[Mario Kart Tour]]'', first appearing on [[Wii Maple Treeway]]. In this game, their mechanics are slightly altered in that the Jump Boost is automatically performed as soon as the vertical jump starts, but if the jump is high enough, a second trick, called a '''special trick''', is performed. When this happens, the speed boost received upon landing is longer. | ||
A different type of half-pipe, known as a '''super half-pipe''', is introduced in this game and appears only on [[Merry Mountain]]. It visually differs from a regular half-pipe with its magenta color. Compared to a regular half-pipe, a super half-pipe leads to a longer boost upon landing without the need of a special trick, which cannot be performed when a player jumps from a super half-pipe. The super half-pipe also has a unique sound effect. | A different type of half-pipe, known as a '''super half-pipe''', is introduced in this game and appears only on [[Merry Mountain]]. It visually differs from a regular half-pipe with its magenta color. Compared to a regular half-pipe, a super half-pipe leads to a longer boost upon a player landing without the need of a special trick, which cannot be performed when a player jumps from a super half-pipe. The super half-pipe also has a unique sound effect. | ||
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