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{{level infobox
{{Levelbox
|title=Yold Ruins
|title=Yold Ruins
|image=[[File:YoldRuins.png|250px]]
|image=[[File:YoldRuins.png|250px]]
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|before=[[Yold Desert|<<]]
|before=[[Yold Desert|<<]]
|after=[[Gloam Valley|>>]]
|after=[[Gloam Valley|>>]]
|track=Yold Ruins
|sample=[[File:SPM Yold Ruins.oga]]
}}
}}
The '''Yold Ruins''' are the setting of Chapter 1-4 in ''[[Super Paper Mario]]''. They are the ruins of a fortress found in [[Yold Desert]].
The '''Yold Ruins''' are the setting of Chapter 1-4 in ''[[Super Paper Mario]]''. They are the ruins of a fortress found in [[Yold Desert]].
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''What dangers lurked in the shady corridors ahead?''</blockquote>
''What dangers lurked in the shady corridors ahead?''</blockquote>
[[File:Yold Ruins entrance.PNG|thumb|left|200px|The entrance to Yold Ruins, shaped like [[Fracktail]]'s snout]]
[[File:Yold Ruins entrance.PNG|thumb|left|200px|The entrance to Yold Ruins.]]
[[Mario]] reaches the ruins after his trek through the [[Yold Desert]]. [[Tippi]] says that she senses the [[Pure Heart]] close ahead, but also senses something else and warns Mario to be careful.
[[Mario]] reaches the ruins after his trek through the [[Yold Desert]]. [[Tippi]] says that she senses the [[Pure Heart]] close ahead, but also senses something else and warns Mario to be careful. The first room is a small staircase going down, with a door and a [[Squiglet]] at the bottom. The next room is a hallway, that has a [[Buzzy Beetle]] and a [[Quicksand]] pit as the first obstacles. Afterwards, a Buzzy Beetle on the ceiling and one on the ground come next. There is a platform with a [[Firebar]] and a [[? Block]] containing a [[Mushroom]]. Above this platform are two Hard Blocks, which Mario can use to get to two hidden areas around the room. Two Buzzy Beetles (one 2D and one 3D) and a [[Squiglet]] appear on the left secret room. On the right one there is one [[Squig]] and a small pit room with a [[Ladder]]. Down here, the player can collect a [[Life Shroom]] from a [[Treasure Chest]]. The following room has three big Firebars and a locked door between two small Firebars. To the far left of the room is a door in midair. [[Flip]]ping reveals a Squiglet and two Flip blocks underneath it. When Mario hits them, they flip to 2D, allowing him to enter the door. It leads to a small room with two [[Spiky Tromp]]s and a ladder leading to platform and the [[Ruins Key (Super Paper Mario)|key]] to the locked door. Beyond that door is a room with a large pit of quicksand. There is a [[Save Block]] in this room. Above the pit is a platform of blocks, traversed by a Squiglet. Above that platform is a group of blocks in a square shape. Continuing on past here, Mario will find two Spiky Tromps, a Squig and two doors, one on top of the other, and the bottom door is locked. The room behind the unlocked door has a switch on the ceiling and pipe dropping Squiglets. Mario must throw the Squiglets at the switch with [[Thoreau]]. Upon leaving the room, he will find that the blocks mentioned before have rearranged, opening up to reveal a key that can be collected with Thoreau.
 
The first room is a small staircase going down, with a door and a [[Squiglet]] at the bottom. The next room is a hallway, that has a [[Buzzy Beetle]] and a [[Quicksand]] pit as the first obstacles. Afterwards, a Buzzy Beetle on the ceiling and one on the ground come next. There is a platform with a [[Fire Bar]] and a [[? Block]] containing a [[Mushroom]]. Above this platform are two Hard Blocks, which Mario can use to get to two hidden areas around the room. Two Buzzy Beetles (one 2D and one 3D) and a [[Squiglet]] appear on the left secret room. On the right one there is one [[Squig]] and a small pit room with a [[Ladder]]. Down here, the player can collect a [[Life Shroom]] from a [[treasure chest]]. The following room has three big Fire Bars and a locked door between two small Fire Bars. To the far left of the room is a door in midair. [[Flip]]ping reveals a Squiglet and two Flip blocks underneath it. When Mario hits them, they flip to 2D, allowing him to enter the door. It leads to a small room with two [[Spiky Tromp]]s and a ladder leading to platform and the [[Ruins Key (Super Paper Mario)|key]] to the locked door. Beyond that door is a room with a large pit of quicksand. There is a [[Save Block]] in this room. Above the pit is a platform of blocks, traversed by a Squiglet. Above that platform is a group of blocks in a square shape. Continuing on past here, Mario will find two Spiky Tromps, a Squig and two doors, one on top of the other, and the bottom door is locked. The room behind the unlocked door has a switch on the ceiling and pipe dropping Squiglets. Mario must throw the Squiglets at the switch with [[Thoreau]]. Upon leaving the room, he will find that the blocks mentioned before have rearranged, opening up to reveal a key that can be collected with Thoreau.
{{multiple image
{{multiple image
|align=right
|align=right
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|caption2=A big red switch to drop dozens of Spiky Tromps into a pit.
|caption2=A big red switch to drop dozens of Spiky Tromps into a pit.
}}
}}
The next room is small, with a door in midair. Tippi's ability reveals a platform underneath it. The next room has three Fire Bars and two Buzzy Beetles, as well as another locked door. A key can be found surrounded by blocks, but if Mario flips, he finds that the key is actually behind the cage of blocks up a tiny staircase. He can flip in this room to find a hidden path to a small room with two 3D Buzzy Beetles and a Buzzy Beetle [[Catch Card]]. In the next room, Mario starts at the bottom of a large pit. There is a floating door at the top of the pit. There is a trampoline to the left that Mario can use to spring to an alcove at the top of the pit. Flipping reveals a ladder to another area. Mario will find a small blue switch. When hit, the blue switch reveals a large red switch, while also causing many Spiky Tromps to pour out of the wall. Mario must press the big switch to open up the floor, dropping the Spiny Tromps into the pit and crushing them. Mario can then walk on the crushed Tromps and enter the door. The next room has four red switches. Flipping reveals numbers 1-4 on the sides of them. Hitting the blocks in order causes a staircase to appear. At the top is a pipe, a Save Block, and a ? Block containing a [[Super Mushroom|Super Shroom]].
The next room is small, with a door in midair. Tippi's ability reveals a platform underneath it. The next room has three Firebars and two Buzzy Beetles, as well as another locked door. A key can be found surrounded by blocks, but if Mario flips, he finds that the key is actually behind the cage of blocks up a tiny staircase. He can flip in this room to find a hidden path to a small room with two 3D Buzzy Beetles and a Buzzy Beetle [[Catch Card]]. In the next room, Mario starts at the bottom of a large pit. There is a floating door at the top of the pit. There is a trampoline to the left that Mario can use to spring to an alcove at the top of the pit. Flipping reveals a ladder to another area. Mario will find a small blue switch. When hit, the blue switch reveals a large red switch, while also causing many Spiky Tromps to pour out of the wall. Mario must press the big switch to open up the floor, dropping the Spiny Tromps into the pit and crushing them. Mario can then walk on the crushed Tromps and enter the door. The next room has four red switches. Flipping reveals numbers 1-4 on the sides of them. Hitting the blocks in order causes a staircase to appear. At the top is a pipe, a Save Block, and a ? Block containing a [[Super Shroom]].
{{multiple image
{{multiple image
|align=left
|align=left
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|image1=FracktailPreBattle.png
|image1=FracktailPreBattle.png
|caption1=Fracktail appears
|caption1=Fracktail appears
|image2=FracktailMalfunction.png
|image2=FracktailMalfunction.PNG
|caption2=Dimentio short-circuits Fracktail
|caption2=Dimentio short-circuits Fracktail
}}
}}
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''She had waited 1,500 years to deliver the message to the legendary hero.''
''She had waited 1,500 years to deliver the message to the legendary hero.''


''With the second Pure Heart in hand, Mario was in great spirits.''
''With the second Pure Heart at hand, Mario was in great spirits.''


''But six Pure Hearts still remained to be found, and the journey had just begun.''
''But six Pure Hearts still remained to be found, and the journey had just begun.''
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===Enemies and obstacles===
===Enemies and obstacles===
<gallery>
*[[Buzzy Beetle]]s
File:SPMBuzzyBeetle.png|100px|[[Buzzy Beetle]]s
*[[Fire Bar]]s
File:Firebar SPM.png|100px|[[Fire Bar]]s
*[[Frackle]] (fought together with Fracktail)
File:SPMFrackle.png|100px|[[Frackle]]s (fought together with Fracktail)
*[[Fracktail]] (Chapter 1 boss)
File:Fracktail.jpg|100px|[[Fracktail]] (Chapter 1 boss)
*[[Megabite]]
File:SPM Megabite Catch Card.png|100px|[[Megabite]] (second room)
*[[Spiny Tromp]]s
File:Spiky Tromp SPM.png|100px|[[Spiky Tromp]]s
*[[Squig]]s
File:SPMSquig.png|100px|[[Squig]]s
*[[Squiglet]]s
File:SPM Squiglet.png|100px|[[Squiglet]]s
</gallery>


===Menu description===
===Menu description===
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|Jap=コダーイいせき
|Jap=コダーイいせき
|JapR=Kodāi Iseki
|JapR=Kodāi Iseki
|JapM=「コダーイ」is an elongated version of「古代」(''kodai'', ancient), and「いせき」means "ruins"
|JapM=Kodāi Ruins, punning on ''kodai'' (Ancient)
|Fre=Ruines d'Antan
|Spa=Ruinas Anticas
|FreM=Yesteryear's Ruins
|SpaM=Anticas Ruins, punning on ''Antiguas'' (Ancient)}}
|Ger=Linienstein-Ruinen
|GerM=Linestone Ruins
|SpaE=Ruinas Anticas<ref name=ruinasanticas>[https://youtu.be/GO6AAaleDy4?t=17 "Super Paper Mario - Tierra Lineal - Fase 1-4"].</ref>
|SpaEM=Yold Ruins ("Anticas" is derived from ''antiguas'' [ancient])
|Ita=Antiche Rovine
|ItaM=Ancient Ruins
|Kor=고대유적
|KorR=Godae Yujeog
|KorM=Ancient Ruins
}}


;Monster of the Ruins
;Monster of the Ruins
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|JapR=Iseki to Kaibutsu
|JapR=Iseki to Kaibutsu
|JapM=The Ruins and the Monster
|JapM=The Ruins and the Monster
|Ita=Il mostro delle rovine
|ItaM=The ruins' monster
|Fre=Le monstre des ruines
|FreM=Monster of the ruins
|SpaE=El monstruo de las ruinas<ref name=ruinasanticas>[https://youtu.be/GO6AAaleDy4?t=17 "Super Paper Mario - Tierra Lineal - Fase 1-4"].</ref>
|SpaEM=The monster of the ruins
|Ger=Das Monster der Ruine
|GerM=The ruins' monster
|Kor=유적과 괴물
|KorR=Yujeoggwa Goemul
|KorM=Ruins and Monsters
}}
}}


==Trivia==
==Trivia==
*Its name comes from the archaic phrase "ye old".
*Its name comes from the archaic phrase "ye old".
*The walls of Yold Ruins feature a faded, barely-perceptible painting of Fracktail, whose body follows the path that the player should take to reach Fracktail's abode.
==References==
<references/>


{{SPM}}
{{SPM}}
[[Category:Dungeons]]
[[Category:Dungeons]]
[[Category:Super Paper Mario levels]]
[[Category:Super Paper Mario Levels]]
[[Category:Super Paper Mario locations]]
[[Category:Super Paper Mario Places]]
[[Category:Temples]]
[[Category:Temples and Shrines]]

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