Editing World 1-Castle (New Super Mario Bros. 2)

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{{italic title|id=yes}}
{{italic title|World 1-Castle (''New Super Mario Bros. 2'')}}
{{level infobox
{{Levelbox
|title={{world|1|castlen2}}
|title={{world|1|castlen2}}
|image=[[File:NSMB2 PodobooFortress.png|250px]]
|image=[[File:NSMB2 PodobooFortress.png|250px]]
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|game=''[[New Super Mario Bros. 2]]''
|game=''[[New Super Mario Bros. 2]]''
|limit=500 seconds
|limit=500 seconds
|cr_limit=100 seconds
|coinlimit=100 seconds
|boss=[[Roy Koopa]]
|boss=[[Roy Koopa]]
|before_alt=[[World 1-A (New Super Mario Bros. 2)|<<]]
|beforealt=[[World 1-A (New Super Mario Bros. 2)|<<]]
|before=[[World 1-5 (New Super Mario Bros. 2)|<<]]
|before=[[World 1-5 (New Super Mario Bros. 2)|<<]]
|after=[[World 2-1 (New Super Mario Bros. 2)|>>]]
|after=[[World 2-1 (New Super Mario Bros. 2)|>>]]
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=== Boss battle ===
=== Boss battle ===
Roy Koopa is the boss of this level. The boss battle plays out similar to his boss battle in ''[[Super Mario World]]'', with the walls of the room slowly becoming narrower every time Roy is hit. Roy charges at Mario at first, and changes directions if he misses. However, if Mario can bait Roy into hitting either wall, he collides with it and become dizzy temporarily. Mario can take this chance to hit Roy by jumping on his head. While this makes it easier, Mario can also stomp him while he is charging with a well-timed jump. He will then perform a shell attack, which Mario must avoid. After a moment, Roy will return and shoot a ball of magic, which Mario must also avoid. Roy will then charge again at a faster speed, and Mario must again bait him into ramming into a wall to stun him. Mario must jump on Roy's head three times before the key to the [[World 2 (New Super Mario Bros. 2)|World 2]] is released.
Roy Koopa is the boss of this level. The boss battle plays out similar to his boss battle in ''[[Super Mario World]]'', with the walls of the room slowly becoming narrower every time Roy is hit. Roy charges at Mario at first, and changes directions if he misses. However, if Mario can bait Roy into hitting either wall, he collides with it and become dizzy temporarily. Mario can take this chance to hit Roy by jumping on his head. He will then perform a shell attack, which Mario must avoid. After a moment, Roy will return and shoot a ball of magic, which Mario must also avoid. Roy will then charge again at a faster speed, and Mario must again bait him into ramming into a wall to stun him. Mario must jump on Roy's head three times before the key to the [[World 2 (New Super Mario Bros. 2)|World 2]] is released.


==Star Coins==
==Star Coins==
*'''Star Coin 1''': Mario must drop down from the rope onto a sinking and rising platform to collect the first Star Coin.
*'''Star Coin 1''': Mario must drop down from the rope onto a sinking and rising platform to collect the first Star Coin.
*'''Star Coin 2''': After the last ceiling rope, there is a small section with a Dry Bones, two ? Blocks, and two [[Brick Block]]s. Stand on the second ? Block and jump to reveal some hidden blocks. Climb them, move down the small hallway to get a [[Super Leaf]], and fly into large group of floating coins to the right. The second coin is in this group.
*'''Star Coin 2''': After the last ceiling rope, there is a small section with a Dry Bones, two ? Blocks, and two [[Brick Block]]s. Stand on the second ? Block and jump to reveal some hidden blocks. Climb them, move down the small hallway to get a [[Super Leaf]], and fly into large group of floating coins to the right. The second coin is in this group.
*'''Star Coin 3''': The last Star Coin is under a platform near a [[Big Thwomp]]. The Big Thwomp has to hit two rows of Cement Blocks for Mario to get the last Coin. Alternatively, the Big Thwomp just needs to hit only one row of Cement Blocks and Mario to slide before the Big Thwomp hits him.
*'''Star Coin 3''': The last Star Coin is under a platform near a [[Big Thwomp]]. The Big Thwomp has to hit two rows of Cement Blocks for Mario to get the last Coin. Alternatively, Big Thwomp just need to hit only one row of Cement Blocks and Mario to slide before the Big Thwomp hits him.


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Lava Bubbles]] (9)
!Sprite
*[[Dry Bones]]
!Name
*[[Thwomp]]s
!Count
*[[Big Thwomp]]s
|-
*[[Roy Koopa]] (boss)
|[[File:NewPodoboo.png]]
|[[Lava Bubble]]
|9
|-
|[[File:DryBonesNSMB2.png]]
|[[Dry Bones]]
|2
|-
|[[File:ThwompNSMB2.png]]
|[[Thwomp]]
|3
|-
|[[File:Big Thwomp NSMB2 Prima.jpg|50px]]
|[[Big Thwomp]]
|1
|-
|[[File:NSMBW Roy Artwork.png|50px]]
|[[Roy Koopa]]
|(boss)
|}


==Level map==
==Level map==
[[File:NSMB2_map_1CAST.png|600px|thumb|left|]]
[[File:NSMB2_map_1CAST.png|600px|thumb|left|]]


{{NSMB2 levels}}
{{NSMB2 Levels}}
{{NSMB2}}
[[Category:Castles]]
[[Category:Castles]]
[[Category:Volcanic areas]]
[[Category:New Super Mario Bros. 2 Levels]]
[[Category:New Super Mario Bros. 2 levels]]
[[de:Welt 1-Festung (New Super Mario Bros. 2)]]
[[de:Welt 1-Festung (New Super Mario Bros. 2)]]

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