Editing The Way of the Shell

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The level begins with five [[Warp Pipe]]s.
The level begins with five [[Warp Pipe]]s.


The leftmost Warp Pipe leads to an area where Mario must kick a [[Buzzy Shell]] across a zigzagging path, hitting an [[ON/OFF Switch]] at the appropriate times so that the shell will bound off the blocks and grab the first [[Pink Coin (Super Mario Maker)|Pink Coin]].
The leftmost Warp Pipe leads to an area where Mario must kick a [[Buzzy Beetle Shell]] across a zigzagging path, hitting an [[ON/OFF Switch]] at the appropriate times so that the shell will bound off the blocks and grab the first [[Pink Coin (Super Mario Maker)|Pink Coin]].


The left-center Warp Pipe leads to an area where Mario must again kick a Buzzy Shell across a zigzagging path, hitting an ON/OFF Switch at the appropriate times so that the shell does not fall into [[pit]]s on its way to the second Pink Coin.
The left-center Warp Pipe leads to an area where Mario must again kick a Buzzy Beetle Shell across a zigzagging path, hitting an ON/OFF Switch at the appropriate times so that the shell does not fall into [[pit]]s on its way to the second Pink Coin.


The center Warp Pipe leads to yet another area where Mario must kick a Buzzy Shell, though this time the time window in which to hit the ON/OFF Switch is much narrower than before.
The center Warp Pipe leads to yet another area where Mario must kick a Buzzy Beetle Shell, though this time the time window in which to hit the ON/OFF Switch is much narrower than before.


The right-center Warp Pipe leads to still another area in which Mario must kick a Buzzy Shell, though now there are [[Brick Block]]s that potentially throw off the timing of when the ON/OFF Switch needs to be hit.
The right-center Warp Pipe leads to still another area in which Mario must kick a Buzzy Beetle Shell, though now there are [[Brick Block]]s that potentially throw off the timing of when the ON/OFF Switch needs to be hit.


The rightmost Warp Pipe leads to one more area in which Mario must kick a Buzzy Shell, though now he must pause between hitting the ON/OFF Switch so that the Buzzy Shell gets on all of the [[lift]]s at the right time and grabs the final Pink Coin.
The rightmost Warp Pipe leads to one more area in which Mario must kick a Buzzy Beetle Shell, though now he must pause between hitting the ON/OFF Switch so that the Buzzy Beetle Shell gets on all of the [[lift]]s at the right time and grabs the final Pink Coin.


Once all Pink Coins are collected, Mario must enter the [[Key Door]] and head to the [[Goal Pole]].
Once all Pink Coins are collected, Mario must enter the [[Key Door]] and head to the [[Goal Pole]].

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