Editing Spiky Surprise

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{{level infobox
{{level
|image=[[File:CTRP DKReturns scrn03 Ev04.png|260px]]
|image=[[File:CTRP DKReturns scrn03 Ev04.png|260px]]
|code=9-3
|code=9 - 3
|world=[[Cloud (world)|Cloud]]
|game=''[[Donkey Kong Country Returns 3D]]''
|game=''[[Donkey Kong Country Returns 3D]]''
|notes=This level features spiked floors and walls.
|before=[[Gushin' Geysers|<<]]
|before=[[Gushin' Geysers|<<]]
|after=[[Mischievous Moles|>>]]
|after=[[Mischievous Moles|>>]]
|track=Ruin Rhapsody
}}
}}
'''Spiky Surprise''' is the third level of the special world [[Cloud (world)|Cloud]] in ''[[Donkey Kong Country Returns 3D]]''. It represents the [[Ruins]] world from [[Donkey Kong Island]].
'''Spiky Surprise''' is the the third level visited by [[Donkey Kong]] in ''[[Donkey Kong Country Returns 3D]]'' special world, [[Cloud]]. It represents the [[Ruins]] world from [[Donkey Kong Island]].


As the main hazard, this level features many [[Spike (obstacle)|spike]] traps, which the Kongs must flee from. It also contains switches that cause platforms to pop out of grooves, enabling the player to reach higher or farther platforms. A small portion of the level is based on blasting through [[Barrel Cannon]]s.
As the main hazard, this level features many [[Spike (obstacle)|spike]] traps, which the Kongs must flee from. It also contains switches that cause platforms to pop out of grooves, enabling the player to reach higher or farther platforms. A small portion of the level is based on blasting through [[Barrel Cannon]]s.
In the [[Donkey Kong Country Returns 3D#Time Attack|Time Attack]] mode of the game, a time of 1:27:00 is needed to get a gold medal, a time of 1:40:00 for silver, and a time of 2:10:00 for bronze.


==Overview==
==Overview==
Donkey Kong and [[Diddy Kong|Diddy]] land near a slope. Moving backwards, there is a wall with turf and a plant holding a [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]]. Walking to the right, they encounter two [[Tiki Goon]]s, a [[Stilts (enemy)|Stilts]] and a spiked plank. A switch activates a platform to another Tiki Goon and a Barrel Cannon. It blasts the Kongs upwards. On the next floor, they must press more switches to traverse a walk full of spikes, while avoiding [[Tiki Bomber]]s. A [[Tiki Tank]] and a [[Flaming Tiki Buzz]] are found before the checkpoint.
Donkey Kong and [[Diddy Kong|Diddy]] land near a slope. Moving backwards, there is a wall with turf and a plant holding a [[Puzzle Piece]]. Walking to the right, they encounter two [[Tiki Goon]]s, a [[Stilts (Donkey Kong Country Returns)|Stilts]] and a spiked plank. A switch activates a platform to another Tiki Goon and a Barrel Cannon. It blasts the Kongs upwards. On the next floor, they must press more switches to traverse a walk full of spikes, while avoiding [[Tiki Bomber]]s. A [[Tiki Tank]] and a [[Flaming Tiki Buzz]] are found before the checkpoint.


Another Barrel Cannon blasts the player to a vertical corridor where its spiked walls slowly close, forcing them to climb the platforms quickly while dealing with Tiki Goons and a switch. The next area features more switches, a Tiki Bomber and Stilts. A big switch makes a wall of appear spikes move to the right. The Kongs must run through a narrow passage to avoid being hit by the spikes. Following it there is a short area out of the ruins where they must blast through Barrel Cannons avoiding [[Tiki Zing]]s. Returning to the ruins, Donkey Kong must again avoid a wall of spikes until he reaches a Blast Barrel that launches him to the [[Slot Machine Barrel]].
Another Barrel Cannon blasts the player to a vertical corridor where its spiked walls slowly close, forcing them to climb the platforms quickly while dealing with Tiki Goons and a switch. The next area features more switches, a Tiki Bomber and Stilts. A big switch makes a wall of appear spikes move to the right. The Kongs must run through a narrow passage to avoid being hit by the spikes. Following it there is a short area out of the ruins where they must blast through Barrel Cannons avoiding [[Tiki Zing]]s. Returning to the ruins, Donkey Kong must again avoid a wall of spikes until he reaches a Blast Barrel that launches him to the [[Slot Machine Barrel]].
==Enemies==
{|class="wikitable dk" width=25%
|-
!Image
!Name
!Amount
|-
|align="center"|[[File:Flaming Tiki Buzz DKCR.png|x50px]]
|align="center"|[[Flaming Tiki Buzz]]
|5
|-
|align="center"|[[File:Stilts DKCR.png|x50px]]
|align="center"|[[Stilts (enemy)|Stilts]]
|5
|-
|align="center"|[[File:TikiBomber.png|x50px]][[File:Tiki_Bomber_dropping_variant.png|x50px]]
|align="center"|[[Tiki Bomber]]
|1 (normal)<br>3 (dropping)<br>4 (total)
|-
|align="center"|[[File:TikiBuzz.png|x50px]]
|align="center"|[[Tiki Buzz]]
|3
|-
|align="center"|[[File:TikiGoon.png|x50px]]
|align="center"|[[Tiki Goon]]
|6
|-
|align="center"|[[File:DKCR Tiki Tank Artwork.png|x50px]]
|align="center"|[[Tiki Tank]]
|2
|-
|align="center"|[[File:Tiki Torch.png|x50px]]
|align="center"|[[Tiki Torch]]
|1
|-
|align="center"|[[File:Tiki Zing.png|x50px]]
|align="center"|[[Tiki Zing]]
|2
|-
|align="center"|[[File:Big Zing.png|x50px]]
|align="center"|[[Tiki Zing (big)]]
|2
|}


==Puzzle Pieces==
==Puzzle Pieces==
#Immediately at the start of the stage, the player must walk to their left and climb a grassy wall and then pound a plant on the ceiling, releasing the first Puzzle Piece.
#Immediately at the start of the stage, the player must walk to their left and climb a grassy wall and then pound a plant on the ceiling, releasing the first Puzzle Piece.
#After pressing the last switch before the checkpoint, the Kongs must wait until the second platform disappear, falling into a secret Barrel Cannon that blasts them to a [[bonus room]]. Here, they must collect every [[banana]] and [[Banana Coin]] to get the Puzzle Piece.
#After pressing the last switch before the checkpoint, the Kongs must wait until the second platform disappear, falling into a secret Barrel Cannon that blasts them to a [[Bonus Room]]. Here, they must collect every [[Banana]] and [[Banana Coin]] to get the Puzzle Piece.
#While in the vertical corridor, the Kongs must pound a vase to reveal the third Puzzle Piece.
#While in the vertical corridor, the Kongs must pound a vase to reveal the third Puzzle Piece.
#The player must pound another vase, this time after activating the first moving wall of spikes.
#The player must pound another vase, this time after activating the first moving wall of spikes.
#During the second portion with a wall of spikes moving to the right, there is a grassy pillar with a plant, where the last Puzzle Piece is hidden.
#During the second portion with a wall of spikes moving to the right, there is a grassy pillar with a plant, where the last Piece is hidden.


==Names in other languages==
==Names in Other Languages==
{{foreign names
{{foreignname
|Jap=トゲトゲいせき
|Jap=トゲトゲいせき
|JapR=Togetoge Iseki
|JapR=Togetoge Iseki
|JapM=Spiky Ruins
|JapM=Edged Ruins
|Fre=Parois à Pics
|Spa=Estacas bélicas
|FreM=Spiky Walls
|SpaM=Belligerent Stakes
|Fra=Parois à Pics
|FraM=Walls with Peaks
|Ger=Stachelrache
|Ger=Stachelrache
|GerM=Sting Revenge
|GerM=Sting Revenge
|Ita=Sorpresa appuntita
|ItaM=Spiky Surprise
|Spa=Estacas bellacas
|SpaM=Deceitful Stakes
}}
}}


{{BoxTop}}
{{DKCR}}
{{DKCR}}
[[Category:Temples]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country Returns levels]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Levels]]
[[Category:Temples and Shrines]]
[[Category:New Levels]]

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