Editing Spike Helmet

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===''Paper Mario: Sticker Star''===
===''Paper Mario: Sticker Star''===
{{quote2|An attack that provides a spiky surprise for attackers from above when you crouch and hold it over your head.|Sticker Museum plaque|[[Paper Mario: Sticker Star]]}}
{{quote2|An attack that provides a spiky surprise for attackers from above when you crouch and hold it over your head.|Sticker Museum plaque|[[Paper Mario: Sticker Star]]}}
Spike Helmets first appear as [[sticker]]s in ''[[Paper Mario: Sticker Star]]''. They are dropped by [[Spiny|Spinies]], and are found in levels such as [[Goomba Fortress]] and [[Drybake Desert]]. They can be purchased in [[Decalburg]] for 8 coins. When used in battle, Mario wears the helmet and ducks down, dealing damage to enemies that attack him from above. If {{button|3ds|a}} is pressed, Mario thrusts upwards, dealing more damage. The [[Shiny Spike Helmet]] and [[Flashy Spike Helmet]] are upgraded versions of the Spike Helmet. It can be placed as #64 in the [[Sticker Museum]].
Spike Helmets first appear as [[sticker]]s in ''[[Paper Mario: Sticker Star]]''. They are dropped by [[Spiny|Spinies]], and are found in levels such as [[Goomba Fortress]] and [[Drybake Desert]]. They can be purchased in [[Decalburg]] for 8 coins. When used in battle, Mario wears the helmet and ducks down, dealing damage to enemies that attack him from above. If {{button|3ds|a}} is pressed, Mario thrusts upwards, dealing more damage. The [[Shiny Spike Helmet]] and [[Flashy Spike Helmet]] are upgraded versions of the Spike Helmet.


If used during the [[Big Cheep Cheep]] boss fight after using the [[Fishhook]], the Big Cheep Cheep will be instantly defeated upon attempting to jump onto Mario, at the cost of 30 [[Heart Point|HP]] of damage to Mario.  This amount will increase each time it increases its size.
If used during the [[Big Cheep Cheep]] boss fight after using the [[Fishhook]], the Big Cheep Cheep will be instantly defeated upon attempting to jump onto Mario, at the cost of 30 [[Heart Point|HP]] of damage to Mario.  This amount will increase each time it increases its size.

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