Incoming Chomp: Difference between revisions

no edit summary
No edit summary
Line 4: Line 4:
|latest_appearance=''[[Mario Kart Tour]]'' ([[Yoshi Tour (2023)|Yoshi Tour]]) (2023)
|latest_appearance=''[[Mario Kart Tour]]'' ([[Yoshi Tour (2023)|Yoshi Tour]]) (2023)
|variant_of=[[Big Chain Chomp|Chomp Shark]]
|variant_of=[[Big Chain Chomp|Chomp Shark]]
|variants=[[Bound Wanwan]]<br>[[Fire Wanwan Dosun]]
|variants=[[Chomp (stomping)]]<br>[[Fire Wanwan Dosun]]
}}
}}
'''Incoming Chomps''',<ref name=guide>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref> also referred to as '''Giant Wan Wan''' in one preview,<ref>''Nintendo Magazine System'' (AU) #30, page 15. "'''''(BELOW)''' Giant Wan Wan drops from the sky, after falling from the top of a mountain! Yoshi can deal with him, so long as he sees it coming.''"</ref> are chainless [[Chain Chomp]]s first appearing in ''[[Super Mario World 2: Yoshi's Island]]''. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number, or they return to the hill after jumping. They appear only in certain [[level]]s, in areas marked with signs depicting them. A [[Yoshi (species)|Yoshi]] does not lose [[Baby Mario]] when hit by one of them. [[Chomp Rock]]s, which are stones in the shape of Incoming Chomps, also appear.
'''Incoming Chomps''',<ref name=guide>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref> also referred to as '''Giant Wan Wan''' in one preview,<ref>''Nintendo Magazine System'' (AU) #30, page 15. "'''''(BELOW)''' Giant Wan Wan drops from the sky, after falling from the top of a mountain! Yoshi can deal with him, so long as he sees it coming.''"</ref> are chainless [[Chain Chomp]]s first appearing in ''[[Super Mario World 2: Yoshi's Island]]''. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number, or they return to the hill after jumping. They appear only in certain [[level]]s, in areas marked with signs depicting them. A [[Yoshi (species)|Yoshi]] does not lose [[Baby Mario]] when hit by one of them. [[Chomp Rock]]s, which are stones in the shape of Incoming Chomps, also appear.
Line 10: Line 10:
The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present but unused in the original, likely to save on active sprite tiles due to the number renderable at a time being limited.
The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present but unused in the original, likely to save on active sprite tiles due to the number renderable at a time being limited.


Incoming Chomps reappear in ''[[Yoshi's Island DS]]'', where they function identically to the first game. A smaller variation called a [[Bound Wanwan]] also appears, and it bounces around the stage, attempting to smash a Yoshi.
Incoming Chomps reappear in ''[[Yoshi's Island DS]]'', where they function identically to the first game. A smaller variation simply called a [[Chomp (stomping)|Chomp]] also appears, and it bounces around the stage, attempting to smash a Yoshi.


In ''[[Yoshi's New Island]]'', Incoming Chomps are replaced by [[Fire Wanwan Dosun]] that function similarly.
In ''[[Yoshi's New Island]]'', Incoming Chomps are replaced by [[Fire Wanwan Dosun]] that function similarly.
2,839

edits