Speed: Difference between revisions

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[[File:Stat SPEED MLPiT.png|frame|left]]
[[File:Stat SPEED MLPiT.png|frame|left]]
[[File:MLSSBMSpeed.png|frame|left]]
[[File:MLSSBMSpeed.png|frame|left]]
'''Speed''', occasionally shorted to '''SPD''', is an ability which appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'', as well as the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. It is the stat that increases the character's ability to attack first. The party members as well as enemies, all have a Speed stat. In battle, the character or enemy with the highest Speed attacks first, followed by the others in decreasing order. In the ''Mario and Luigi'' series, Speed is increased when [[Level Up|leveling up]] and can be given a boost with the Bonus Wheel. In ''Super Mario RPG'', Speed can only be increased by wearing certain armor and accessories. In ''[[Mario & Luigi: Partners in Time]]'', the [[Blue Pepper]] can briefly increase speed. In ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Paper Jam]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', [[Bean|Speed Beans]] can boost the desired character's speed permanently by one and Speed Bean DXs can boost it by three.
'''Speed''', occasionally shortened to '''SPD''', is an ability which appears in ''[[Super Mario RPG: Legend of the Seven Stars]]'', as well as the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. It is the stat that increases the character's ability to attack first. The party members as well as enemies, all have a Speed stat. In battle, the character or enemy with the highest Speed attacks first, followed by the others in decreasing order. In the ''Mario and Luigi'' series, Speed is increased when [[Level Up|leveling up]] and can be given a boost with the Bonus Wheel. In ''Super Mario RPG'', Speed can only be increased by wearing certain armor and accessories. In ''[[Mario & Luigi: Partners in Time]]'', the [[Blue Pepper]] can briefly increase speed. In ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Paper Jam]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', [[Bean|Speed Beans]] can boost the desired character's speed permanently by one and Speed Bean DXs can boost it by three.


Speed also exists in the ''[[Mario Kart (series)|Mario Kart]]'' games; determining how fast a vehicle can go when it reaches top speed. This is different from acceleration, which determines how quickly it takes to reach top speed (for example, the [[Flame Flyer]] starts off slow but is fast when it reaches maximum speed, while the [[Quacker]] gets to speed almost immediately but is much slower overall). Speed also affects the handling of the vehicle (for example, the [[Sneakster]] is fast but has poor handling, while the [[Bit Bike]] has good handling but is slow). Examples of fast vehicles with low acceleration and handling in ''Mario Kart'' include the [[Jetsetter]], the [[B Dasher Mk. 2|Sprinter]], and the [[Spear]], which are the fastest vehicles in ''[[Mario Kart Wii]]'', but have the worst handling, off-road, and mini-turbo in their size classes.
Speed also exists in the ''[[Mario Kart (series)|Mario Kart]]'' games; determining how fast a vehicle can go when it reaches top speed. This is different from acceleration, which determines how quickly it takes to reach top speed (for example, the [[Flame Flyer]] starts off slow but is fast when it reaches maximum speed, while the [[Quacker]] gets to speed almost immediately but is much slower overall). Speed also affects the handling of the vehicle (for example, the [[Sneakster]] is fast but has poor handling, while the [[Bit Bike]] has good handling but is slow). Examples of fast vehicles with low acceleration and handling in ''Mario Kart'' include the [[Jetsetter]], the [[B Dasher Mk. 2|Sprinter]], and the [[Spear]], which are the fastest vehicles in ''[[Mario Kart Wii]]'', but have the worst handling, off-road, and mini-turbo in their size classes.
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