Coconut Shooter: Difference between revisions

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*In the game's official artwork, Donkey Kong is shown holding the Coconut Shooter only with his right hand and about to trigger it. In the game, he holds it with both hands and uses his left hand to trigger it, but holds it only in his right hand after he runs out of [[Watermelon|Melon Slices]].
*In the game's official artwork, Donkey Kong is shown holding the Coconut Shooter only with his right hand and about to trigger it. In the game, he holds it with both hands and uses his left hand to trigger it, but holds it only in his right hand after he runs out of [[Watermelon|Melon Slices]].
*[[List of Donkey Kong 64 pre-release and unused content|Pre-release]] screenshots of ''Donkey Kong 64'' show that the Coconut Shooter was originally going to be a weapon similar to a double-barrel shotgun.
*[[List of Donkey Kong 64 pre-release and unused content|Pre-release]] screenshots of ''Donkey Kong 64'' show that the Coconut Shooter was originally going to be a weapon similar to a double-barrel shotgun.
*According to a 2019 interview with ''Donkey Kong 64's'' developer, the final design of the Coconut Gun came about when [[Shigeru Miyamoto]] was present during a demo of the game and, mortified by the placeholder realistic shotgun, immediatly drew up a replacement<ref name="GamesRadar">Tom Power (December 6, 2019). [https://www.gamesradar.com/uk/making-of-donkey-kong-64/ As Donkey Kong 64 turns 20, the devs reflect on its design, the infamous DK Rap, and how a shocked Shigeru Miyamoto created the Coconut Shooter]. ''GamesRadar. Retrieved December 06, 2019</ref>


==References==
==References==