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Mario will start out next to a yellow [[Beach Koopa]] who will go into a shell which will proceed to chase the player. The player will need to jump on some [[Rotating Block|Turning Block]]s to get to higher ground. If the player has a [[Yoshi]], the Yoshi can eat the flashing shell and fly through half of the level. | Mario will start out next to a yellow [[Beach Koopa]] who will go into a shell which will proceed to chase the player. The player will need to jump on some [[Rotating Block|Turning Block]]s to get to higher ground. If the player has a [[Yoshi]], the Yoshi can eat the flashing shell and fly through half of the level. | ||
This part of the level is a series of small hollows and frozen areas, where numerous Beach Koopas keep kicking their shells so as to hit Mario. There are also several [[Rex]]es and [[Koopa Paratroopa]]s throughout the level. Near the end of this part, the player will encoutner a [[P-Switch]] which will turn all [[Coin]]s into [[Block (used)|Block]]s. In order to get the [[ | This part of the level is a series of small hollows and frozen areas, where numerous Beach Koopas keep kicking their shells so as to hit Mario. There are also several [[Rex]]es and [[Koopa Paratroopa]]s throughout the level. Near the end of this part, the player will encoutner a [[P-Switch]] which will turn all [[Coin]]s into [[Block (used)|Block]]s. In order to get the [[Super Star]] from the [[? Block]] at the start of the second section of this level, the player will need to activate the P-Switch and jump on the Used Blocks before they revert to Coins. | ||
The second part of the level is composed of small, slippery platforms overlooking large pits. It is quite hard to cross this area, as many [[Cheep-Cheep]]s are constantly leaping out of the pits to block Mario's way. Moreover, huge [[Banzai Bill]]s also appear, which are hard to avoid. There is a [[Fire Flower]] near the beginning of this part of the level; however, it is easier to complete the level with a [[Cape Feather]] as near the end of the level the player will need to make precise jumps onto single [[Ice Block]]s. If the P- Switch from earlier in the level is used in this section, Mario can reach a ? Block containing | The second part of the level is composed of small, slippery platforms overlooking large pits. It is quite hard to cross this area, as many [[Cheep-Cheep]]s are constantly leaping out of the pits to block Mario's way. Moreover, huge [[Banzai Bill]]s also appear, which are hard to avoid. There is a [[Fire Flower]] near the beginning of this part of the level; however, it is easier to complete the level with a [[Cape Feather]] as near the end of the level the player will need to make precise jumps onto single [[Ice Block]]s. If the P- Switch from earlier in the level is used in this section, Mario can reach a ? Block containing a Super Star, making this part of the level much easier. After using the Koopa Paratroopa and Ice Block to land back on solid ground, the [[Giant Gate]] is just down the slope. | ||
==Gallery== | ==Gallery== |
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