Bombs Away (microgame): Difference between revisions

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==Gameplay==
==Gameplay==
Wario is standing on the side of a mat, and the player (represented by a boy) on the opposite side. There are two countdown bombs on each side. The player can touch the bombs to push them to Wario's direction, as Wario can push them toward the player, too. The objective is one of the bombs reach on zero and explode when it is near Wario. However, the countdown is restored each time the bomb is pushed. The player wins if Wario is blowed by a bomb, but loses if Wario hits him/her.
Wario is standing on the side of a mat, and the player (represented by a boy) on the opposite side. There are two countdown bombs on each side. The player can touch the bombs to push them to Wario's direction, as Wario can push them toward the player, too. The objective is to pass one of the bombs to Wario when it's reaching zero, causing it to explode on him. However, the countdown is restored each time the bomb is pushed. The player wins if Wario is blowed by a bomb, but loses if Wario hits him or her.


[[Category:Microgames]]
[[Category:Microgames]]
[[Category: WarioWare: D.I.Y. Showcase]]
[[Category: WarioWare: D.I.Y. Showcase]]

Revision as of 15:11, January 13, 2012

Template:Minigame-infobox Flag Waver is the boss microgame featured in Wario-Man's stage, in WarioWare: D.I.Y. Showcase.

Gameplay

Wario is standing on the side of a mat, and the player (represented by a boy) on the opposite side. There are two countdown bombs on each side. The player can touch the bombs to push them to Wario's direction, as Wario can push them toward the player, too. The objective is to pass one of the bombs to Wario when it's reaching zero, causing it to explode on him. However, the countdown is restored each time the bomb is pushed. The player wins if Wario is blowed by a bomb, but loses if Wario hits him or her.