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{{:Mario & Luigi: Partners in Time bestiary|transcludesection=Shroid|align=right|image=[[File:MLPiT Shroid.gif]]}} | {{:Mario & Luigi: Partners in Time bestiary|transcludesection=Shroid|align=right|image=[[File:MLPiT Shroid.gif]]}} | ||
[[File:PiT Shroid.png|frame|left]] | [[File:PiT Shroid.png|frame|left]] | ||
'''Shroids''' are gray [[Shroob]] robots with yellow spots and green photoreceptors. They appear in the game ''[[Mario & Luigi: Partners in Time]]'', and they are found in [[Toad Town]]. Shroid's name is a portmanteau of "Shroob" and " | '''Shroids''' are gray [[Shroob]] robots with yellow spots and green photoreceptors. They appear in the game ''[[Mario & Luigi: Partners in Time]]'', and they are found in [[Toad Town]]. Shroid's name is a portmanteau of "Shroob" and "[[wikipedia:Android (robot)|android]]". | ||
In battle, Shroids use a variety of attacks; first, a Shroid can trap [[Mario]] and [[Luigi]] in crystals while charging up an energy blast in its arm cannon. The brothers can break these crystal prisons by constantly [[jump]]ing. After breaking the crystals, one of the brothers has to jump over the charged energy blast after the Shroid stops to fire it. The brother it shoots at can be predetermined by looking at who it first traps in a crystal. | In battle, Shroids use a variety of attacks; first, a Shroid can trap [[Mario]] and [[Luigi]] in crystals while charging up an energy blast in its arm cannon. The brothers can break these crystal prisons by constantly [[jump]]ing. After breaking the crystals, one of the brothers has to jump over the charged energy blast after the Shroid stops to fire it. The brother it shoots at can be predetermined by looking at who it first traps in a crystal. | ||
A Shroid can also summon a [[Shroob saucer]] to bring a [[ | A Shroid can also summon a [[Shroob saucer]] to bring a [[Spiked Ball]] to the battlefield. This spiked ball either has a red "M" or a green "L" printed on it, indicating which Mario Bro. the weapon will be used against. The Shroob saucer drops the spiked ball on top of the Shroid. It then throws the spiked ball at the appropriate Mario Bro. This spiked ball can be deflected with a [[hammer]] strike from one of the Baby Mario Bros. The weapon then bounces back and hits the Shroid, damaging it and causing it to malfunction if it still has [[Heart Point|HP]] left, which means all future attacks will be reversed (an attack that should normally hit Mario will hit Luigi instead, or vice versa). This attack can cause the [[dizzy]] status if not [[Counterattack|countered]] properly. | ||
The Shroid's last technique is less of an attack and more of a test of the Mario Bros.' skill; it holds up a series of flags: either a red flag, a green flag or both flags each time. Depending on what color the flag is, the corresponding Mario Bro has to quickly jump (if the Shroid holds up both flags, both Mario Bros. have to immediately jump). The Shroid repeats this process from two to six times. If the brothers mess up (either by missing a jump or by having the wrong brother jump), the Shroid throws both flags at the Mario Bros. The flag-throw | The Shroid's last technique is less of an attack and more of a test of the Mario Bros.' skill; it holds up a series of flags: either a red flag, a green flag or both flags each time. Depending on what color the flag is, the corresponding Mario Bro. has to quickly jump (if the Shroid holds up both flags, both Mario Bros. have to immediately jump). The Shroid repeats this process from two to six times. If the brothers mess up (either by missing a jump or by having the wrong brother jump), the Shroid throws both flags at the Mario Bros. The flag-throw cannot be dodged. If done correctly, the Shroid will not attack. In rare instances, the flags can be jumped on. Sometimes, the Shroid attempts to fake out the brothers, causing them to jump prematurely (and thus be damaged). | ||
[[Mecha-Chomp]]s from ''[[Mario & Luigi: Superstar Saga]]'' and [[Mechakoopa]]s in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]'' malfunction in a way similar to a Shroid and are battled in a very similar way. | [[Mecha-Chomp]]s from ''[[Mario & Luigi: Superstar Saga]]'' and [[Mechakoopa]]s in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]'' malfunction in a way similar to a Shroid and are battled in a very similar way. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
Line 16: | Line 17: | ||
|JapM=Shroob Machine | |JapM=Shroob Machine | ||
|SpaA=Shroide | |SpaA=Shroide | ||
|SpaAM= | |SpaAM=Shroid | ||
|SpaE=Mecashroob | |SpaE=Mecashroob | ||
|SpaEM=Portmanteau of ''mecánico'' ( | |SpaEM=Portmanteau of ''mecánico'' (mechanical) and Shroob. | ||
|Ger=Shroid | |Ger=Shroid | ||
| | |GerM=- | ||
| | |Fra=Xhampoïde | ||
|FraM=Portmanteau of ''Xhampi'', the French name of Shroobs, and ''droïde'' (droid). | |||
|Ita=Shroide | |Ita=Shroide | ||
|ItaM= | |ItaM=Shroid | ||
}} | }} | ||
==Trivia== | == Trivia == | ||
*In ''[[Mario & Luigi: Bowser's Inside Story]]'', while Mario and Luigi battle the Shroobs, some broken Shroids are seen in the background. | *In ''[[Mario & Luigi: Bowser's Inside Story]]'', while Mario and Luigi battle the Shroobs, some broken Shroids are seen in the background. | ||
*Shroids are the only Toad Town enemies to not be located in [[Star Shrine]]. | |||
*The flag attack is similar to the [[Shy Guy Says]] [[minigame]] from ''[[Mario Party]]'' and ''[[Mario Party 2]]''. | *The flag attack is similar to the [[Shy Guy Says]] [[minigame]] from ''[[Mario Party]]'' and ''[[Mario Party 2]]''. | ||
{{Shroobs}} | {{Shroobs}} | ||
{{M&LPIT}} | {{M&LPIT}} | ||
[[Category:Shroobs]] | [[Category:Shroobs]] | ||
[[Category:Robots]] | [[Category:Robots]] | ||
[[Category:Mario & Luigi: Partners in Time | [[Category:Mario & Luigi: Partners in Time Enemies]] | ||
[[de:Shroid]] | [[de:Shroid]] | ||
[[it:Shroide]] | [[it:Shroide]] |