Editing Shroid

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{:Mario & Luigi: Partners in Time bestiary|transcludesection=Shroid|align=right|image=[[File:MLPiT Shroid.gif]]}}
{{:Mario & Luigi: Partners in Time bestiary|transcludesection=Shroid|align=right|image=[[File:MLPiT Shroid.gif]]}}
[[File:PiT Shroid.png|frame|left]]
[[File:PiT Shroid.png|frame|left]]
'''Shroids''' are gray [[Shroob]] robots with yellow spots and green photoreceptors. They appear in the game ''[[Mario & Luigi: Partners in Time]]'', and they are found in [[Toad Town]]. Shroid's name is a portmanteau of "Shroob" and "{{wp|android (robot)|android}}".
'''Shroids''' are gray [[Shroob]] robots with yellow spots and green photoreceptors. They appear in the game ''[[Mario & Luigi: Partners in Time]]'', and they are found in [[Toad Town]]. Shroid's name is a portmanteau of "Shroob" and "[[wikipedia:Android (robot)|android]]".


In battle, Shroids use a variety of attacks; first, a Shroid can trap [[Mario]] and [[Luigi]] in crystals while charging up an energy blast in its arm cannon. The brothers can break these crystal prisons by constantly [[jump]]ing. After breaking the crystals, one of the brothers has to jump over the charged energy blast after the Shroid stops to fire it. The brother it shoots at can be predetermined by looking at who it first traps in a crystal.
In battle, Shroids use a variety of attacks; first, a Shroid can trap [[Mario]] and [[Luigi]] in crystals while charging up an energy blast in its arm cannon. The brothers can break these crystal prisons by constantly [[jump]]ing. After breaking the crystals, one of the brothers has to jump over the charged energy blast after the Shroid stops to fire it. The brother it shoots at can be predetermined by looking at who it first traps in a crystal.


A Shroid can also summon a [[Shroob saucer]] to bring a [[Spike Ball|spiked ball]] to the battlefield. This spiked ball either has a red "M" or a green "L" printed on it, indicating which Mario Bro the weapon will be used against. The Shroob saucer drops the spiked ball on top of the Shroid. It then throws the spiked ball at the appropriate Mario Bro. This spiked ball can be deflected with a [[hammer]] strike from one of the baby Mario Bros. The weapon then bounces back and hits the Shroid, damaging it and causing it to malfunction if it still has [[Heart Point|HP]] left, which means all future attacks will be reversed (an attack that should normally hit Mario will hit Luigi instead, or vice versa). This attack can cause the [[dizzy]] status if not [[Counterattack|countered]] properly.
A Shroid can also summon a [[Shroob saucer]] to bring a [[Spike Ball|spiked ball]] to the battlefield. This spiked ball either has a red "M" or a green "L" printed on it, indicating which Mario Bro. the weapon will be used against. The Shroob saucer drops the spiked ball on top of the Shroid. It then throws the spiked ball at the appropriate Mario Bro. This spiked ball can be deflected with a [[hammer]] strike from one of the Baby Mario Bros. The weapon then bounces back and hits the Shroid, damaging it and causing it to malfunction if it still has [[Heart Point|HP]] left, which means all future attacks will be reversed (an attack that should normally hit Mario will hit Luigi instead, or vice versa). This attack can cause the [[dizzy]] status if not [[Counterattack|countered]] properly.


The Shroid's last technique is less of an attack and more of a test of the Mario Bros.' skill; it holds up a series of flags: either a red flag, a green flag or both flags each time. Depending on what color the flag is, the corresponding Mario Bro has to quickly jump (if the Shroid holds up both flags, both Mario Bros. have to immediately jump). The Shroid repeats this process from two to six times. If the brothers mess up (either by missing a jump or by having the wrong brother jump), the Shroid throws both flags at the Mario Bros. The flag-throw is very hard to dodge. If done correctly, the Shroid will not attack. In rare instances, the flags can be jumped on. Sometimes, the Shroid attempts to fake out the brothers, causing them to jump prematurely (and thus be damaged).
The Shroid's last technique is less of an attack and more of a test of the Mario Bros.' skill; it holds up a series of flags: either a red flag, a green flag or both flags each time. Depending on what color the flag is, the corresponding Mario Bro. has to quickly jump (if the Shroid holds up both flags, both Mario Bros. have to immediately jump). The Shroid repeats this process from two to six times. If the brothers mess up (either by missing a jump or by having the wrong brother jump), the Shroid throws both flags at the Mario Bros. The flag-throw is very hard to dodge. If done correctly, the Shroid will not attack. In rare instances, the flags can be jumped on. Sometimes, the Shroid attempts to fake out the brothers, causing them to jump prematurely (and thus be damaged).


[[Mecha-Chomp]]s from ''[[Mario & Luigi: Superstar Saga]]'' and [[Mechakoopa]]s in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]'' malfunction in a way similar to a Shroid and are battled in a very similar way.
[[Mecha-Chomp]]s from ''[[Mario & Luigi: Superstar Saga]]'' and [[Mechakoopa]]s in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', ''[[Mario & Luigi: Dream Team]]'' and ''[[Mario & Luigi: Paper Jam]]'' malfunction in a way similar to a Shroid and are battled in a very similar way.
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)