Editing Ready, Steady, Go!

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{{quote|But... How...? Hey, why not give me the [[Baby Mario|baby]] so I can get some answers? Heh heh...|Kamek|Yoshi's New Island}}
{{quote|But... How...? Hey, why not give me the [[Baby Mario|baby]] so I can get some answers? Heh heh...|Kamek|Yoshi's New Island}}
 
'''Ready, Steady, Go!''' is the fourth level of [[World 5 (Yoshi's New Island)|World 5]] found in ''[[Yoshi's New Island]]''.
'''Ready, Steady, Go!''' is the fourth level of [[World 5 (Yoshi's New Island)|World 5]] found in ''[[Yoshi's New Island]]''. This level's playable [[Yoshi (species)|Yoshi]] is the yellow Yoshi.
 
==Layout==
==Layout==
[[Yoshi (species)|Yellow Yoshi]] starts the level in a fort with [[Tatami Block]]s and a pipe which leads to an area with more enemies and the aforementioned platforms. Eventually, the player reaches a door which leads them to an area with falling wooden platforms and a door. The door leads to a [[Checkpoint Ring]] and some more enemies and obstacles which lead to the boss door with [[Kamek]] inside. As Yoshi is fighting Kamek, several arrows surround Yoshi and Kamek. The arrows redirect any fired projectile into the direction that the arrow is pointing. To hit Kamek, Yoshi must throw an egg at the arrows so that the arrows redirect the egg right at Kamek. When the player hits Kamek three times, the level is cleared.
[[Yoshi (species)|Yellow Yoshi]] starts the level in a fort with [[Tatami Block]]s and a pipe which leads to an area with more enemies and the aforementioned platforms. Eventually, the player reaches a door which leads them to an area with falling wooden platforms and a door. The door leads to a [[Checkpoint Ring]] and some more enemies and obstacles which lead to the boss door with [[Kamek]] inside. As Yoshi is fighting Kamek, several arrows surround Yoshi and Kamek. The arrows redirect any fired projectile into the direction that the arrow is pointing. To hit Kamek, Yoshi must throw an egg at the arrows so that the arrows redirect the egg right at Kamek. When the player hits Kamek three times, the level is cleared.

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