Editing Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)
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|track=Flight of the Zinger<br>Run, Rambi! Run! | |track=Flight of the Zinger<br>Run, Rambi! Run! | ||
|before=[[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | |before=[[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[ | |after=[[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
}} | }} | ||
'''Rambi Rumble''' is the twenty-second level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the sixth level of [[Krazy Kremland]]. It is the second beehive level after [[Hornet Hole (Donkey Kong Country 2: Diddy's Kong Quest)|Hornet Hole]]. It has honey-coated floors and walls, numerous [[Zinger]]s (including a couple of red ones), and a playable [[Animal Friend]]. As stated by the level name, [[Rambi the Rhino]] is the playable Animal Friend. [[Diddy Kong]] and [[Dixie Kong]] transform into him from a [[Animal Barrel|Rambi Barrel]] during the second half of the level. During the first half, the Kongs must jump from numerous honey-coated walls and avoid numerous Zingers placed in tight gaps. Diddy and Dixie must also jump onto a few small platforms in the air, which have either a [[Klampon]] or a [[Kutlass]]. In the second half, Rambi must descend further into the level. He also encounters numerous Zingers and a few [[Kannon]]s (an enemy that Kongs do not encounter themselves). Rambi is unaffected by the patches of honey on the ground, and he does not slow down from them. Near the end, Rambi is chased by [[King Zing]] for a remainder of the level, up until he hits a dead end. | '''Rambi Rumble''' is the twenty-second level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the sixth level of [[Krazy Kremland]]. It is the second beehive level after [[Hornet Hole (Donkey Kong Country 2: Diddy's Kong Quest)|Hornet Hole]]. It has honey-coated floors and walls, numerous [[Zinger]]s (including a couple of red ones), and a playable [[Animal Friend]]. As stated by the level name, [[Rambi the Rhino]] is the playable Animal Friend. [[Diddy Kong]] and [[Dixie Kong]] transform into him from a [[Animal Barrel|Rambi Barrel]] during the second half of the level. During the first half, the Kongs must jump from numerous honey-coated walls and avoid numerous Zingers placed in tight gaps. Diddy and Dixie must also jump onto a few small platforms in the air, which have either a [[Klampon]] or a [[Kutlass]]. In the second half, Rambi must descend further into the level. He also encounters numerous Zingers and a few [[Kannon]]s (an enemy that Kongs do not encounter themselves). Rambi is unaffected by the patches of honey on the ground, and he does not slow down from them. Near the end, Rambi is chased by [[King Zing]] for a remainder of the level, up until he hits a dead end. |