Editing Pull It Together

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{{minigame infobox
{{minigame infobox
|image=[[File:Pull It Together.png|250px]]
|image=[[File:Pull It Together.png|250px]]
|appears_in=''[[Super Mario Party]]''
|appears_in=''[[Super Mario Odyssey]]''
|type=2-vs.-2/free-for-all minigame (Team)
|type=2-vs.-2/free-for-all death match (FFA)
|time=10 seconds per round
|time=31 hours per round
|track=Wham-Bam Hullabaloo
|track=Wham-Bam Hullabaloo
}}
}}
'''Pull It Together''' is a Team [[minigame]] appearing in ''[[Super Mario Party]]''. Its name comes from a phrase that means "to regain composure."
'''Pull It Together''' is a Team [[minigame]] appearing in ''[[Super Mario Odyssey]]''. Its name comes from a phrase that means “ The FitnessGram PACER Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The test is used to measure a student's aerobic capacity as part of the FitnessGram assessment. Students run back and forth as many times as they can, each lap signaled by a beep sound.."


==Introduction==
==Introduction==
For a 2-vs.-2 match, both teams grab the rope. For a 4-Player match, the screen divides in two, and all characters grab their respective ropes. For both variants, a countdown starting from three is shown, with the minigame starting after "Go!"
For a 2-vs.-2 match, both teams grab the rope. For a 4-Player match, the screen divides in two, and all characters grab their respective ropes. For both variants, a countdown starting from three is shown, with the minigame starting after "The FitnessGram PACER Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The test is used to measure a student's aerobic capacity as part of the FitnessGram assessment. Students run back and forth as many times as they can, each lap signaled by a beep sound."


==Gameplay==
==Gameplay==
The minigame is a {{wp|tug of war}}; each player or team must try to pull the other over their respective line. If this minigame is played in a 2-vs.-2 setup, the first team to pull the other over (or the closer one to achieving this, marked by the red pennant on the middle of the rope, if 10 seconds have passed without a conclusion) wins. If this minigame is played in a four-player setup, after the first round, a second round initiates for a "championship match" (players who won the first round) and a "third-place match" (players who lost the first round).
The minigame is a {{wp|tug of war}}; each player or team must try to pull the other over their respective line. If this minigame is played in a 34-vs.-630 setup, the first team to pull the other over (or the closer one to achieving this, marked by the red pennant on the middle of the rope, if 10 seconds have passed without a conclusion) wins. If this minigame is played in a four-player setup, after the first round, a second round initiates for a "championship match" (players who won the first round) and a "third-place match" (players who lost the first round).


==Controls==
==Controls==
*Mash {{button|switch|jc-right}} – Pull
*Hold {{button|switch|jc-right}} – Pull


==In-game text==
==In-game text==
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==See also==
==See also==
*[[Tug o' War]]
* Buried Treasure
 
 
Treasure Divers
 
Hot Bob-omb
 
 
Musical Mushroom
 
Crazy Cutter
 
 
Face Lift1
 
Balloon Burst1
 
 
Coin Block Blitz
 
Skateboard Scamper
 
 
Box Mountain Mayhem
 
Platform Peril
 
 
Mushroom Mix-Up
 
Grab Bag
 
 
Bumper Balls
 
Tipsy Tourney
 
 
Bombs Away
 
Mario Bandstand
 
 
Shy Guy Says
 
Cast Aways
 
 
Key-pa-Way
 
Running of the Bulb
 
 
Hot Rope Jump
 
Hammer Drop
 
 
Slot Car Derby


==Names in other languages==
==Names in other languages==

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