Editing Mini-Mario (form)
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In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the Mini-Mario ability reappears and is learned much earlier than | In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the Mini-Mario ability reappears and is learned much earlier than the first game, being learned at [[Pump Works]]. Once Mario and Luigi find [[Toadsworth]] in a certain area of the location, the brothers come across a small space that leads to a [[nubbin]] switch that they must activate to remove the walls to free him. Mario and Luigi then get the idea to use this move in order to reach it, and afterwards, they can use it for the rest of the game. | ||
This ability is used for the same reasons as in | This ability is used for the same reasons as in the first game; allowing Mario to fit through and get past tight spaces that are normally inaccessible, causing him to be separated from Luigi, as well as enter tiny [[Warp Pipe|pipes]] in some areas that take Mario beneath the ground, allowing him to hit [[? Block]]s in the ground. Unlike the first game, this ability does not help the player find items hidden underground, the player cannot switch control between the two brothers, and Mario may move around in [[Bowser's body]], a complete two-dimensional area, making the physics of the move somewhat different. | ||
===''Mario & Luigi: Dream Team''=== | ===''Mario & Luigi: Dream Team''=== |