Editing Mini-Mario (form)

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{{about|the move seen in the Mario & Luigi series|other uses|[[Mini Mario]]}}
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|[[File:SS Mini M.png]] [[File:MLBISMini-Mario.png]] [[File:MLSSBMMiniMario.png]] [[File:MLBISBJJMiniMario.png]]
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'''Mini-Mario''' (also formatted as '''Mini Mario'''<ref>Stratton, Stephen, and Levi Buchanan. ''Mario & Luigi: Superstar Saga'' [[Prima Games|Prima]] Official Strategy Guide. Page 10.</ref> and known as '''Mini Hammer'''<ref>''Mario & Luigi: Superstar Saga + Bowser's Minions'' in-game guide</ref>) is a technique used by [[Mario]] and [[Luigi]] in various ''[[Mario & Luigi (series)|Mario & Luigi]]'' games, appearing in ''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Bowser's Inside Story]]'', ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''.
'''Mini-Mario'''<ref>[http://i.imgur.com/Ce0M6tr.png ''Mario & Luigi: Superstar Saga'' instruction manual, page 20.]</ref>, also formatted as '''Mini Mario'''<ref>Stratton, Stephen, and Levi Buchanan. ''Mario & Luigi: Superstar Saga'' [[Prima Games|Prima]] Official Strategy Guide. Page 10.</ref>is a technique used by [[Mario]] and [[Luigi]] in various ''[[Mario & Luigi (series)|Mario & Luigi]]'' games, appearing in ''[[Mario & Luigi: Superstar Saga]]'', ''[[Mario & Luigi: Bowser's Inside Story]]'', ''[[Mario & Luigi: Dream Team]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''.
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In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Mini-Mario first appears as a Bros. Action taught to Luigi in [[Chateau de Chucklehuck]] by [[Cork and Cask]] alongside the [[Dunk Hammer]] move. It involves Luigi standing behind Mario and hitting him with a [[hammer]]. Mario then shrinks to about half of his normal size, allowing him to fit through gaps normally inaccessible. When this happens, the bros will be separated, though the player can switch control between the two with {{button|gba|start}} ({{button|3ds|Y}} in the remake). In addition, Mini-Mario acts as a sort of dowser, generating a "!" bubble above his head when he is near a [[Bean|hidden]] [[Bean Fruit|underground]] [[Beanstone|treasure]]. If the game is being played on the [[Game Boy Player]], the controller will react. A larger exclamation mark appears if Mario is directly above the underground treasure. In order for him to be restored to his normal size, Mario must either be hit by Luigi's hammer or enter a battle with an enemy. The in-battle equivalent to this move is [[Knockback Bros.]], and the move is also used in the [[Cyclone Bros.]] [[Bros. Attack]].
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Mini-Mario first appears as a Bros. Action taught to Luigi in [[Chateau de Chucklehuck]] by [[Cork and Cask]] alongside the [[Luigi Dunk]] move. It involves Luigi standing behind Mario and hitting him with a [[hammer]]. Mario then shrinks to about half of his normal size, allowing him to fit through gaps normally inaccessible. When this happens, the bros will be separated, though the player can switch control between the two with {{button|gba|start}} ({{button|3ds|Y}} in the remake). In addition, Mini-Mario acts as a sort of dowser, generating a "!" bubble above his head when he is near a [[Bean|hidden]] [[Bean Fruit|underground]] [[Beanstone|treasure]]. If the game is being played on the [[Game Boy Player]], the controller will react. A larger exclamation mark appears if Mario is directly above the underground treasure. In order for him to be restored to his normal size, Mario must either be hit by Luigi's hammer or enter a battle with an enemy. The in-battle equivalent to this move is [[Knockback Bros.]], and the move is also used in the [[Cyclone Bros.]] [[Bros. Attack]].


Also, if Luigi attempts to [[High Jump]] onto Mini-Mario, Mario can jump when Luigi is directly above him to hit Luigi and earn a [[coin]] for each hit. However, every time Luigi is hit, he loses 1 [[Heart Point|HP]] (2 HP in the Japanese version, 4 in the remake); if his HP is at 1 (2 or below in the Japanese version, 4 or below in the remake), nothing happens when Mario hits him.
Also, if Luigi attempts to [[High Jump]] onto Mini-Mario, Mario can jump when Luigi is directly above him to hit Luigi and earn a [[coin]] for each hit. However, every time Luigi is hit, he loses 1 [[Heart Point|HP]] (2 HP in the Japanese version, 4 in the remake); if his HP is at 1 (2 or below in the Japanese version, 4 or below in the remake), nothing happens when Mario hits him.
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|image2=MLBISDX MiniMario.png
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In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the Mini-Mario ability reappears and is learned much earlier than in ''Mario & Luigi: Superstar Saga'', being learned at [[Pump Works]]. Once Mario and Luigi find [[Toadsworth]] in a certain area of the location, the brothers come across a small space that leads to a [[nubbin]] switch that they must activate to remove the walls to free him. Mario and Luigi then get the idea to use this move in order to reach it, and afterwards, they can use it for the rest of the game.
In ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the Mini-Mario ability reappears and is learned much earlier than the previous game, being learned at [[Pump Works]]. Once Mario and Luigi find [[Toadsworth]] in a certain area of the location, the brothers come across a small space that leads to a [[nubbin]] switch that they must activate to remove the walls to free him. Mario and Luigi then get the idea to use this move in order to reach it, and afterwards, they can use it for the rest of the game.


This ability is used for the same reasons as in ''Superstar Saga''; allowing Mario to fit through and get past tight spaces that are normally inaccessible, causing him to be separated from Luigi, as well as enter tiny [[Warp Pipe|pipes]] in some areas that take Mario beneath the ground, allowing him to hit [[? Block]]s in the ground. Unlike ''Superstar Saga'', this ability does not help the player find items hidden underground, the player cannot switch control between the two brothers, and Mario may move around in [[Bowser's body]], a complete two-dimensional area, making the physics of the move somewhat different.
This ability is used for the same reasons as in the previous game; allowing Mario to fit through and get past tight spaces that are normally inaccessible, causing him to be separated from Luigi, as well as enter tiny [[Warp Pipe|pipes]] in some areas that take Mario beneath the ground, allowing him to hit [[? Block]]s in the ground. Unlike the previous game, this ability does not help the player find items hidden underground, the player cannot switch control between the two brothers, and Mario may move around in [[Bowser's body]], a complete two-dimensional area, making the physics of the move somewhat different.


===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
In ''[[Mario & Luigi: Dream Team]]'', the Mini-Mario ability reappears once again, and is learned from two [[Shelltop]]s working for [[Britta]] in [[Dozing Sands]], along with the [[Mole Mario]] move. The ability retains its purpose and function from the previous games it appeared in. The player can only use the Mini-Mario ability when standing on hard surfaces, such as rock or metal; using it on soft surfaces, such as dirt or sand, will make the player perform the Mole Mario ability instead.
In ''[[Mario & Luigi: Dream Team]]'', the Mini-Mario ability reappears once again, and is learned from two [[Shelltop]]s working for [[Britta]] in [[Dozing Sands]], along with the [[Mole Mario]] move. The ability retains its purpose and function from the previous games it appeared in. The player can only use the Mini-Mario ability when standing on hard surfaces, such as rock or metal; using it on soft surfaces, such as dirt or sand, will make the player perform the Mole Mario ability instead.
==Official profiles==
===''Mario & Luigi: Superstar Saga''===
*'''Instruction manual description:''' ''"When Luigi's in the back, he can hit Mario with his Hammer, shrinking him. Mini-Mario can do things only tiny creatures can do. To return Mario to normal, Luigi must hit him again using {{button|gba|B}}."''
===''Mario & Luigi: Bowser's Inside Story''===
*'''Instruction manual description:''' ''"Press {{button|ds|B}} to make Luigi swing his hammer—it'll make Mario small so he can fit through tiny openings. If you hit Mini Mario one more time, he'll return to normal size."''
==See also==
*[[Baby Cakes]]


==Names in other languages==
==Names in other languages==
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|JapR=Chibi Mario
|JapR=Chibi Mario
|JapM=Tiny Mario
|JapM=Tiny Mario
|Spa=Mini Mario
|SpaM=-
|SpaE=Golpe Martillo <small>(on ''Mario & Luigi: Superstar Saga'')</small>
|SpaEM=Hammer Hit
|Ita=Mini Mario (on ''Mario & Luigi: Superstar Saga'''s manual)<br>Piccolo Mario (''Mario & Luigi: Superstar Saga + Bowser's Minions'')
|Ita=Mini Mario (on ''Mario & Luigi: Superstar Saga'''s manual)<br>Piccolo Mario (''Mario & Luigi: Superstar Saga + Bowser's Minions'')
|ItaM=-<br>Small Mario
|ItaM=-<br>Small Mario
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==References==
==References==
<references/>
<references/>
{{M&LSS}}
{{M&LSS}}
{{M&LBIS}}
{{M&LBIS}}
{{M&LDT}}
{{M&LDT}}
[[Category:Special moves]]
[[Category:Special Moves]]
[[Category:Mario & Luigi: Superstar Saga moves]]
[[Category:Mario & Luigi: Superstar Saga Moves]]
[[Category:Mario & Luigi: Bowser's Inside Story moves]]
[[Category:Mario & Luigi: Bowser's Inside Story Moves]]
[[Category:Mario & Luigi: Dream Team moves]]
[[Category:Mario & Luigi: Dream Team Moves]]

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