Editing Mario & Luigi: Superstar Saga + Bowser's Minions bestiary
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*'''Speed:''' The enemy's speed. | *'''Speed:''' The enemy's speed. | ||
*'''Jump:''' The effectiveness of Jump attacks: If Normal, the enemy takes regular damage; if Spiny, the move cancels and the player takes damage; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage. | *'''Jump:''' The effectiveness of Jump attacks: If Normal, the enemy takes regular damage; if Spiny, the move cancels and the player takes damage; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage. | ||
*'''Hammer:''' The effectiveness of Hammer attacks: If Normal, the enemy takes regular damage; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage. | *'''Hammer:''' The effectiveness of Hammer attacks: If Normal, the enemy takes regular damage; if Miss, the move missed its target; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage. | ||
*'''Fire:''' The effectiveness of fire-based attacks (Mario's solo [[Firebrand]] or Fire Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken. | *'''Fire:''' The effectiveness of fire-based attacks (Mario's solo [[Firebrand]] or Fire Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken. | ||
*'''Thunder:''' The effectiveness of thunder-based attacks (Luigi's solo [[Thunderhand]] or Thunder Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken. | *'''Thunder:''' The effectiveness of thunder-based attacks (Luigi's solo [[Thunderhand]] or Thunder Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken. | ||
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**'''Dizzy:''' The chance of the enemy becoming [[Dizzy|dizzy]] from being hit from a First Strike with Luigi's Thunderhand or using the Super version of [[Cyclone Bros.]] | **'''Dizzy:''' The chance of the enemy becoming [[Dizzy|dizzy]] from being hit from a First Strike with Luigi's Thunderhand or using the Super version of [[Cyclone Bros.]] | ||
**'''Stat Down:''' The chance of the enemy having their POW or DEF lowered from being hit from [[Thunder Bros.]] and its Super version. | **'''Stat Down:''' The chance of the enemy having their POW or DEF lowered from being hit from [[Thunder Bros.]] and its Super version. | ||
**'''Speed Down:''' The chance of the enemy having their Speed lowered from being hit from a | **'''Speed Down:''' The chance of the enemy having their Speed lowered from being hit from a First Strike with Mario's Hammer. | ||
*'''Experience:''' The amount of experience points earned by defeating the enemy. | *'''Experience:''' The amount of experience points earned by defeating the enemy. | ||
*'''Coins:''' The amount of coins dropped by the enemy. | *'''Coins:''' The amount of coins dropped by the enemy. |