Editing Mario & Luigi: Superstar Saga + Bowser's Minions bestiary

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*'''Speed:''' The enemy's speed.
*'''Speed:''' The enemy's speed.
*'''Jump:''' The effectiveness of Jump attacks: If Normal, the enemy takes regular damage; if Spiny, the move cancels and the player takes damage; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage.
*'''Jump:''' The effectiveness of Jump attacks: If Normal, the enemy takes regular damage; if Spiny, the move cancels and the player takes damage; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage.
*'''Hammer:''' The effectiveness of Hammer attacks: If Normal, the enemy takes regular damage; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage.
*'''Hammer:''' The effectiveness of Hammer attacks: If Normal, the enemy takes regular damage; if Miss, the move missed its target; if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage.
*'''Fire:''' The effectiveness of fire-based attacks (Mario's solo [[Firebrand]] or Fire Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken.
*'''Fire:''' The effectiveness of fire-based attacks (Mario's solo [[Firebrand]] or Fire Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken.
*'''Thunder:''' The effectiveness of thunder-based attacks (Luigi's solo [[Thunderhand]] or Thunder Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken.
*'''Thunder:''' The effectiveness of thunder-based attacks (Luigi's solo [[Thunderhand]] or Thunder Bros.): if Critical, the enemy takes increased damage; if Weak, the enemy takes reduced damage; If Heal, the enemy recovers HP proportional of the damage taken.
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**'''Dizzy:''' The chance of the enemy becoming [[Dizzy|dizzy]] from being hit from a First Strike with Luigi's Thunderhand or using the Super version of [[Cyclone Bros.]]
**'''Dizzy:''' The chance of the enemy becoming [[Dizzy|dizzy]] from being hit from a First Strike with Luigi's Thunderhand or using the Super version of [[Cyclone Bros.]]
**'''Stat Down:''' The chance of the enemy having their POW or DEF lowered from being hit from [[Thunder Bros.]] and its Super version.
**'''Stat Down:''' The chance of the enemy having their POW or DEF lowered from being hit from [[Thunder Bros.]] and its Super version.
**'''Speed Down:''' The chance of the enemy having their Speed lowered from being hit from a Hammer First Strike.
**'''Speed Down:''' The chance of the enemy having their Speed lowered from being hit from a First Strike with Mario's Hammer.
*'''Experience:''' The amount of experience points earned by defeating the enemy.
*'''Experience:''' The amount of experience points earned by defeating the enemy.
*'''Coins:''' The amount of coins dropped by the enemy.
*'''Coins:''' The amount of coins dropped by the enemy.

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