Editing Loco Motives

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{{minigame infobox
{{minigame-infobox
|image=[[File:LocoMotives.png|260px]]
| image = [[File:LocoMotives.png|260px]]
|appears_in=''[[Mario Party 8]]''
| appeared_in = ''[[Mario Party 8]]''
|type=Duel minigame
| type = Duel mini-game
|track=Friendly Competition
| controls='''Wii Remote:''' Use the Pointer to move the cursor.<br>'''Buttons:''' {{button|wii|A}} / {{button|wii|B}} Switch target's direction
|sample=[[File:MP8 Friendly Competition.oga]]
| song = Friendly Competition
}}
}}
'''Loco Motives''' is a Duel [[minigame]] found in ''[[Mario Party 8]]''. Its name is a pun on "{{wp|locomotive}}s."
'''Loco Motives''' is a Duel [[minigame]] found in ''[[Mario Party 8]]''.


==Introduction==
==Introduction==
A train track with the players' trains and balloons is shown. Each player points at a train with their cursor, reversing its direction. The game then starts.
A train track with the players' trains and balloons will be shown. Both players point at a train with their cursor, reversing its direction. The game then starts.


==Gameplay==
==Gameplay==
The players have to tap their trains to reverse the direction they go so that they do not pop their colored balloons. Each player has three trains and five balloons to watch. If a train gets near a balloon, its siren goes off. A train stops moving once it pops a balloon, but it starts moving again after five seconds. A burst balloon comes back after 10 seconds. A player cannot pop their opponent's balloons, as the player must pop their own first. Although the trains move at different speeds, they move faster the longer they avoid the balloons. The first player to pop three of their balloons loses. It is possible for the minigame to end in a tie.
The players have to tap their trains to reverse the direction they go so that they do not pop their colored balloons. If a train gets near a balloon, its siren will go off. Each player has three trains and five balloons to watch; the players have to compete until one player pops three of his or her balloons, resulting in a win for the opponent. The trains will stop moving once they pop a balloon. It is also impossible for a player to pop their opponent's balloons, as the player has to pop their own first. Burst balloons will come back and trains will start moving again a little after making contact.


==Ending==
==Ending==
The winner does their victory pose while the loser does their losing pose. The screen then cuts to the winner's train, which is traveling around the track. If the minigame ends in a tie, both players do their losing poses.
The winner will do a victory pose while the loser is sad. The screen then cuts to the winner's train, which is traveling around the track.
 
==Controls==
*'''Wii Remote:''' Use the Pointer to move the cursor.
*'''Buttons'''
**{{button|wii|A}} '''/''' {{button|wii|B}} – Switch target's direction


==In-game text==
==In-game text==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fre=Train-Train Électrique
|Fra=Train-Train Électrique
|FreM=Electric Trains
|FraM=Electric Trains
|Ger=Pendelverkehr
|Ger=Pendelverkehr
|GerM=Literally "pendulum traffic" or "oscillating traffic" but normally used to mean commuter traffic
|GerM=Literally "pendulum traffic" or "oscillating traffic" but normally used to mean commuter traffic
|Spa=Locomotoras locas
|Spa=Locomotoras locas
|SpaM=Crazy Locomotives
|SpaM=Crazy locomotives
|Ita=Mini-Trenini
|Ita=Mini-Trenini
|ItaM=Mini Toy Trains
|ItaM=Mini Toy Trains}}
|Kor=풍선을 지켜라!
|KorR=Pungseon-eul Jikyeola!
|KorM=Defend the Balloons!
|Jap=ふうせんをわらないで
|JapR=Fūsen o Waranaide
|JapM=Don't Pop the Balloon
}}


{{MP8 minigames}}
{{MP8 Minigames}}
[[Category:Duel minigames]]
[[Category:Duel Minigames]]
[[Category:Mario Party 8 minigames]]
[[Category:Mario Party 8 Minigames]]

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