Editing Little Ghost Island

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{{distinguish|Little Lost Island}}
{{distinguish|Little Lost Island}}
{{level infobox
{{Levelbox
|image=[[File:DKJC Little Ghost Island.png|250px]]
|image=[[File:DKJC Little Ghost Island.png|250px]]
|world=[[Ghost Island]]
|world=[[Ghost Island]]
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'''Little Ghost Island''' is the sixth and final level of [[Ghost Island]] in ''[[DK: Jungle Climber]]''.
'''Little Ghost Island''' is the sixth and final level of [[Ghost Island]] in ''[[DK: Jungle Climber]]''.


==Layout==
==Overview==
[[Donkey Kong]] starts off at the bottom of a vertical factory section. There are a few levers on tracks he must use to move on while avoiding the [[Zinger]] and [[Kritter]] in this area. There are two [[Banana Coin]]s in this section DK may grab with the levers. After the levers, there are a few small peg boards moving in and out of the walls allowing Donkey Kong to reach a switch he must pull down before he may move onto the next section.
[[Donkey Kong]] starts off at the bottom of a vertical factory section. There are a few levers on tracks he must use to move on while avoiding the [[Zinger]] and [[Kritter]] in this area. There are two [[Banana Coin]]s in this section DK may grab with the levers. After the levers, there are a few small peg boards moving in and out of the walls allowing Donkey Kong to reach a switch he must pull down before he may move onto the next section.


The next section is horizontal, and starts off with a lever on a small track with a few Kritters as well as a couple of barrels below it. Each barrel contains a number of [[banana]]s. Before smashing the crates to access the bottom portion of this section, DK may grab a [[DK Barrel]] for an ally, as well as a hammer and a Banana Coin from two other barrels. Regarding the bottom half of this section, DK must collect a Banana Coin as well as several bananas from a crate, then avoid a jumping Kritter before exiting this section.
The next section is horizontal, and starts off with a lever on a small track with a few Kritters as well as a couple of barrels below it. Each barrel contains a number of bananas. Before smashing the crates to access the bottom portion of this section, DK may grab a [[DK Barrel]] for an ally, as well as a hammer and a Banana Coin from two other barrels. Regarding the bottom half of this section, DK must collect a Banana Coin as well as several bananas from a crate, then avoid a jumping Kritter before exiting this section.


The third and final section is vertical and somewhat of an autoscroller. Donkey Kong starts at the bottom and must focus on a single peg board moving upward in the middle while latching onto and pulling switches to clear the way. Toward the top is a layer of [[Spike Trap|spike]]s on the wall with small peg boards coming in and out of it allowing DK to reach a [[DK Coin]]. At the top of this section, DK may grab the final Banana Coin before heading through the gate to complete this level.
The third and final section is vertical and somewhat of an autoscroller. Donkey Kong starts at the bottom and must focus on a single peg board moving upward in the middle while latching onto and pulling switches to clear the way. Toward the top is a layer of spikes on the wall with small peg boards coming in and out of it allowing DK to reach a [[DK Coin]]. At the top of this section, DK may grab the final Banana Coin before heading through the gate to complete this level.


==Key items==
==Collectibles==
*'''[[DK Coin]]:''' Halfway up the third section, on the ledge to the right of where the panels come out of the spikes.
{| class="dktable-brown" width=60%
*'''[[Banana Coin]]s:'''
!Item
!Location(s)
|-
|align="center"|[[File:DK Coin DKJC sprite.png]]<br>[[DK Coin]]
|Halfway up the third section, on the ledge to the right of where the panels come out of the spikes.
|-
|align="center"|[[File:Banana Coin DKJC sprite.png]]<br>[[Banana Coin]]s
|
#At the bottom right of the first section, right under the track lever.
#At the bottom right of the first section, right under the track lever.
#Above the third lever, best collected by either swinging from the fourth lever or throwing [[Diddy Kong]] at it.
#Above the third lever, best collected by either swinging from the fourth lever or throwing [[Diddy Kong]] at it.
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#In one of the barrels on the left end of the second section, next to the hammer.
#In one of the barrels on the left end of the second section, next to the hammer.
#At the top left of the third section, to the left of the gate ending the level.
#At the top left of the third section, to the left of the gate ending the level.
|}


==Names in other languages==
==Enemies==
{{foreign names
*[[Kritter]]s
|Jap=ゴース島のはなれ島
*[[Zinger]]
|JapR=Gōsu-tō no Hanare-tō
 
|JapM=Remote Island of Ghost Island
{{DKJC Levels}}
}}
{{DKJC levels}}
[[Category:DK: Jungle Climber levels]]
[[Category:DK: Jungle Climber levels]]

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