Editing List of Donkey Kong 64 pre-release and unused content
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=====Audio===== | =====Audio===== | ||
*[[Dogadon]] has a different sound effect for his spitting attack. The sound effect is used by the [[Llama]] in the final version, when Donkey Kong wakes him up inside | *[[Dogadon]] has a different sound effect for his spitting attack. The sound effect is used by the [[Llama]] in the final version, when Donkey Kong wakes him up inside the [[Llama's Temple]] to cool the pool of [[lava]]. | ||
*The themes played after defeating the bosses are different from the final build. After defeating Dogadon, the boss theme continues to play after the key spawning jingle instead of playing the Troff 'n' Scoff theme like in the final game. When [[Army Dillo]] is defeated, the game stops the boss theme and plays the boss door opening fanfare the instant the final blow is dealt, then plays the theme heard immediately after opening a boss door when the key spawning jingle finishes. | *The themes played after defeating the bosses are different from the final build. After defeating Dogadon, the boss theme continues to play after the key spawning jingle instead of playing the Troff 'n' Scoff theme like in the final game. When [[Army Dillo]] is defeated, the game stops the boss theme and plays the boss door opening fanfare the instant the final blow is dealt, then plays the theme heard immediately after opening a boss door when the key spawning jingle finishes. | ||
*Army Dillo has a different voice and several fully acted lines cut from the final version. | *Army Dillo has a different voice and several fully acted lines cut from the final version. |