Editing Heave-Ho

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{{species infobox
{{species infobox
|image=[[File:Heave-Ho DS model.png|200px]]<br>Model from ''[[Super Mario 64 DS]]''
|image=[[File:Heave-Ho DS model.png|200px]]<br>Model from ''Super Mario 64 DS''
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|comparable=[[Catapult Kong]]<br>[[Cataquack]]
|comparable=[[Catapult Kong]]<br>[[Cataquack]]
}}
}}
'''Heave-Hos'''<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Page 13.</ref> are mechanical windup toys and enemies in ''[[Super Mario 64]]'' and its [[reissue|remake]], ''[[Super Mario 64 DS]]''. They appear in [[Tick Tock Clock]] and [[Wet-Dry World]], and in the remake, they are also in the stage [[Battle Fort]]. Heave-Hos cannot be destroyed.
'''Heave-Hos'''<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Page 13.</ref> are mechanical windup toys and enemies in ''[[Super Mario 64]]'' and its [[remake]], ''[[Super Mario 64 DS]]''. They appear in [[Tick Tock Clock]] and [[Wet-Dry World]], and in the remake, they are also in the [[Battle Fort]] stage. Heave-Hos cannot be destroyed.


Heave-Hos patrol certain areas, using windup keys to move around. Heave-Hos make the sound of a working machine as they move, similar to a [[Chuckya]]. After a while, a Heave-Ho loses power, and it winds itself back up to continue moving around. If a player character stands on a Heave-Ho's platform, it flings him high up from behind. The direction that the character is flung in depends on which direction the Heave-Ho is facing. This is sometimes required to reach certain higher areas. This can sometimes result in the character being flung too high, causing him to lose [[Health Meter|health]] when he lands. In Tick Tock Clock, this may also result in the character falling down a [[pit]].
Heave-Hos patrol certain areas, using windup keys to move around. Heave-Hos make the sound of a working machine as they move, similar to a [[Chuckya]]. After a while, a Heave-Ho loses power, and it winds itself back up to continue moving around. If a player character stands on a Heave-Ho's platform, it flings him high up from behind. The direction that the character is flung in depends on which direction the Heave-Ho is facing. This is sometimes required to reach certain higher areas. This can sometimes result in the character being flung too high, causing him to lose [[Health Meter|health]] when he lands. In Tick Tock Clock, this may also result in the character falling down a [[pit]].

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