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[[File:first_officer_kamek.png|thumb|Kamek assigned as first officer]] | [[File:first_officer_kamek.png|thumb|Kamek assigned as first officer]] | ||
A '''first officer''' is a special type of minion position introduced in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. In ''Bowser Jr.'s Journey'', certain minions can optionally be made a "first officer", which function somewhat differently than normal minions in combat, as they stand beside [[Bowser Jr.]] rather than actively begin fighting right away. They only begin fighting once an enemy is within range of them (which is more easily seen with ranged minions), or if an enemy engages them directly, or Bowser Jr. Only the [[Koopalings]] and [[Kamek]] can be made first officers | A '''first officer''' is a special type of minion position introduced in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. In ''Bowser Jr.'s Journey'', certain minions can optionally be made a "first officer", which function somewhat differently than normal minions in combat, as they stand beside [[Bowser Jr.]] rather than actively begin fighting right away. They only begin fighting once an enemy is within range of them (which is more easily seen with ranged minions), or if an enemy engages them directly, or Bowser Jr. Only the [[Koopalings]] and [[Kamek]] can be made first officers, with each character providing different combat bonuses once chosen. | ||
First officers have commands in the same way that Bowser Jr. does, and can gain additional commands and command points as they level up. First officer commands are used with {{button|3ds|L}} and {{button|3ds|R}}. Also like Bowser Jr., command points can be gained after every battle - | First officers have commands in the same way that Bowser Jr. does, and can gain additional commands and command points as they level up. First officer commands are used with {{button|3ds|L}} and {{button|3ds|R}}. Also like Bowser Jr., command points can be gained after every battle - 2 or 3 points are gained depending on the level of the officer. In the screen where the player selects which minions they wish to battle with, the first officer slot is above Bowser Jr. | ||
== Officer commands == | == Officer commands == | ||
{| class = "article-table" style="background-color: #eeeeee;" | {| class = "article-table" style="background-color: #eeeeee;" | ||
!First officer | !First officer | ||
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|- | |- | ||
|[[Wendy]] | |[[Wendy]] | ||
|[[ | |[[Chance|Mystery Box]] | ||
|[[Doppelganger]] | |[[Doppelganger]] | ||
|- | |- | ||
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*'''[[Negotiate]]''' - Ludwig attempts to convince an enemy to leave the battle. If this fails, Ludwig instead gains a stat boost. | *'''[[Negotiate]]''' - Ludwig attempts to convince an enemy to leave the battle. If this fails, Ludwig instead gains a stat boost. | ||
*'''[[Stop and Drop]]''' - Works similar to the [[Deny]] command, except that it deals a small amount of damage to the enemy, denies all enemies involved in a group attack, and can stop a special attack from an enemy affected with [[Malatone Formula:X]], whereas Deny cannot. If no enemy is about to perform a special attack, Ludwig will not attack anyone and one command point will be wasted. | *'''[[Stop and Drop]]''' - Works similar to the [[Deny]] command, except that it deals a small amount of damage to the enemy, denies all enemies involved in a group attack, and can stop a special attack from an enemy affected with [[Malatone Formula:X]], whereas Deny cannot. If no enemy is about to perform a special attack, Ludwig will not attack anyone and one command point will be wasted. | ||
*'''[[ | *'''[[Shell Shock]]''' - Roy spins in a close circle while spinning in his shell, damaging any enemies nearby. | ||
*'''[[Banzai Bill Thrill]]''' - Roy and Bowser Jr. ride a giant [[Banzai Bill]], passing the battle area three times while damaging enemies with every pass. | *'''[[Banzai Bill Thrill]]''' - Roy and Bowser Jr. ride a giant [[Banzai Bill]], passing the battle area three times while damaging enemies with every pass. | ||
*'''[[Parry (move)|Parry]]''' - Lemmy dodges two attacks, then promptly attacks the attacker each time. | *'''[[Parry (move)|Parry]]''' - Lemmy dodges two attacks, then promptly attacks the attacker each time. | ||
*'''[[Rolling Riot]]''' - Bowser Jr. punts a rolling ball with Lemmy on it. The player must choose which row the ball will be punted, which will damage all enemies within the chosen row. | *'''[[Rolling Riot]]''' - Bowser Jr. punts a rolling ball with Lemmy on it. The player must choose which row the ball will be punted, which will damage all enemies within the chosen row. | ||
*'''[[ | *'''[[Chance|Mystery Box]]''' - Wendy will hit an item box, which grants a random benefit for the player's team. This includes a stat buff, a stat lowered for the enemy team, more experience given if the battle is won or command points being replenished. | ||
*'''[[Doppelganger]]''' - Wendy makes one or two copies of herself to fight in the battle. | *'''[[Doppelganger]]''' - Wendy makes one or two copies of herself to fight in the battle. | ||
*'''[[Sneak Attack]]''' - Kamek sneaks off to the other end of the battle area and scores a free hit on the opposing captain. | *'''[[Sneak Attack]]''' - Kamek sneaks off to the other end of the battle area and scores a free hit on the opposing captain. | ||
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{{M&LBIS}} | {{M&LBIS}} | ||
[[Category:Playable | [[Category:Playable Characters]] | ||
[[Category:Captains]] | [[Category:Captains]] | ||
[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions | [[Category:Mario & Luigi: Superstar Saga + Bowser's Minions Characters]] | ||
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey | [[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Characters]] |