Editing Fire (move)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
#REDIRECT[[Mr. Game & Watch#Super Smash Bros. series]]
[[File:Mr. Game & Watch Fire Wii U.jpg|thumb|250px|'''Fire''' in ''[[Super Smash Bros. for Wii U]]'']]
[[Category:Game & Watch series]]
[[File:MrGWFire-Melee.png|thumb|200px|left|Fire in ''[[Super Smash Bros. Melee]]'']]
[[Category:Super Smash Bros. Brawl special moves]]
'''Fire''' is [[Mr. Game & Watch]]'s up special move since ''[[Super Smash Bros. Melee]]''. Based on the actual [[Fire (Game & Watch)|Game & Watch]] of the same name, a pair of firefighters briefly appear on both sides of Mr. Game & Watch to propel him into the air with their trampoline; in ''[[Super Smash Bros. Brawl]]'' the firemen also slightly push any nearby opponents away. In ''Super Smash Bros. Melee'', Mr. Game & Watch simply falls back toward ground after the jump, while in ''Super Smash Bros. Brawl'' onward his parachute neutral aerial move in the previous game is part of this move instead, automatically deploying once Game & Watch reaches the peak of the jump. The parachute can be retracted by attacking or pressing down on the control stick, while holding left or right allows the player to control Mr. Game & Watch's horizontal movement. Unlike most up special moves, Mr. Game & Watch is not left helpless afterward, and thus is able to attack, but he cannot use this move again until he lands on the ground.
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
 
[[Category:Super Smash Bros. Melee special moves]]
In ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', two custom variants can be unlocked for this move. '''Heavy Trampoline''' deals increased damage on the way up but does not give Mr. Game & Watch as high of a jump and only hits during the start of the jump. '''Trampoline Launch''' sends Mr. Game & Watch an increased distance into the air but does not give him a parachute; the move also launches anyone else nearby.
[[Category:Super Smash Bros. Ultimate special moves]]
{{NIWA|title=Fire|SmashWiki-p=Fire}}
{{SSBM Moves}}
{{SSBB Moves}}
{{SSB4 Moves}}
[[Category:Game & Watch Series]]
[[Category:Super Smash Bros. Melee Special Moves]]
[[Category:Super Smash Bros. Brawl Special Moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)