Editing Factory (Donkey Kong Country Returns)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 12: Line 12:
When the [[Kong]]s first arrive in the Factory, the entire area is covered in a thick blanket of smoke. Only by activating the fans in [[Foggy Fumes]], the Factory's first level, will the smoke be blown away.
When the [[Kong]]s first arrive in the Factory, the entire area is covered in a thick blanket of smoke. Only by activating the fans in [[Foggy Fumes]], the Factory's first level, will the smoke be blown away.


[[File:Factory (switch room).png|thumb|left|The switch room found in the fifth, sixth, and seventh levels]]
The Factory is an industrial and mechanical area. It features many new elements not seen in the game's previous worlds, such as moving platforms that tilt, conveyor belts, and many robotic constructions that can hinder or help the Kongs. There are platforms that can crush Donkey Kong and [[Diddy Kong]] and there are also platforms that disappear and reappear when certain switches are touched. The environment contains numerous references to the arcade ''[[Donkey Kong (game)|Donkey Kong]]'' game, namely blue ladders and girders. The area is also unique because in the fifth, sixth, and seventh levels, players need to find a giant red switch. They cannot progress through the game otherwise.
The Factory is an industrial and mechanical area. It features many new elements not seen in the game's previous worlds, such as moving platforms that tilt, conveyor belts, and many robotic constructions that can hinder or help the Kongs. There are platforms that can crush Donkey Kong and [[Diddy Kong]] and there are also platforms that disappear and reappear when certain switches are touched. The environment contains numerous references to the arcade ''[[Donkey Kong (game)|Donkey Kong]]'' game, namely blue ladders and girders. The area is also unique because in the fifth, sixth, and seventh levels, players need to find a giant red switch. They cannot progress through the game otherwise.


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)