Editing Elite Wizzerd
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Elite Wizzerds also have the ability to improve their stats, rather than attacking. Elite Wizzerds can make themselves [[Huge]], increasing their attack by two, they can increase their defense by three, and restore their [[Heart Point|HP]] by ten. They also have the ability to make themselves [[dodgy]], [[invisible]], and [[electrified]] for two turns. They even have the ability to cure [[DEF Down| softness]] caused by Mario or his partner. If alone, an Elite Wizzerd will create four copies of itself. These copies cannot be damaged, nor can they attack; they are merely created as a diversion for Mario and his partner. If the real Elite Wizzerd is found, the copies will vanish for the rest of that turn, and they will use their next turn to create the copies once again. | Elite Wizzerds also have the ability to improve their stats, rather than attacking. Elite Wizzerds can make themselves [[Huge]], increasing their attack by two, they can increase their defense by three, and restore their [[Heart Point|HP]] by ten. They also have the ability to make themselves [[dodgy]], [[invisible]], and [[electrified]] for two turns. They even have the ability to cure [[DEF Down| softness]] caused by Mario or his partner. If alone, an Elite Wizzerd will create four copies of itself. These copies cannot be damaged, nor can they attack; they are merely created as a diversion for Mario and his partner. If the real Elite Wizzerd is found, the copies will vanish for the rest of that turn, and they will use their next turn to create the copies once again. | ||
Elite Wizzerds are one of the toughest enemies in the game (even by Pit of 100 Trials standards), given their high attack, high defense (the highest in the game alongside [[Moon Cleft]]s and [[Chain Chomp]]s), and ability to make copies of themselves. However, like most enemies on Floors 91-99, they are vulnerable to [[Flurrie]]'s [[Gale Force]]. | Elite Wizzerds are one of the toughest enemies in the game (even by Pit of 100 Trials standards), given their high attack, high defense (the highest in the game alongside [[Moon Cleft]]s and [[Chain Chomp]]s), and ability to make copies of themselves. However, like most enemies on Floors 91-99, they are quite vulnerable to [[Flurrie]]'s [[Gale Force]], which is by far the easiest way to beat them. | ||
==Related species== | ==Related species== |