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{{ | {{levelbox | ||
|code= | |title=Stage 4 | ||
|image=[[File: | |code=Stage 4 | ||
|image=[[File:Stage4.png|200px]]<br>'''Stage 4''' in the NES version. | |||
|game=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' | |game=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' | ||
|before=[[ | |before=[[Stage 3|<<]] | ||
|after=>> | |after=>> | ||
}} | }} | ||
'''Stage 4''' is the fourth and last [[level]] of the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', and the second part of Mario's hideout. This level also appears in [[Donkey Kong Jr. (microgame)|a microgame]] in ''[[WarioWare: Twisted!]]'' | |||
==Gameplay== | ==Gameplay== | ||
[[Mario]] is on top of a tall building with [[Donkey Kong]] and [[Donkey Kong Jr.]] has to, similar to the [[100m | [[Mario]] is on top of a tall building with [[Donkey Kong]] and [[Donkey Kong Jr.]] has to, similar to the [[100m]] stage with the [[rivet]]s, move all of the [[key]]s into their keyholes while avoiding the [[Nitpicker]]s and [[Snapjaw]]s. This time, there are more Nitpickers, but they do not bombard Donkey Kong Jr. with eggs like in [[Stage 2]]. After moving all six keys into their keyholes, the platform (and cage) disappear and Mario and Donkey Kong with both fall down. The game then ends and restarts to the first stage of the game. | ||
{{br | {{br}} | ||
}} | |||
{{DKJR}} | {{DKJR}} | ||
[[Category: | [[Category:Donkey Kong Levels]] | ||
[[Category:Donkey Kong Jr. | [[Category:Donkey Kong Jr.]] | ||
[[Category:Amiibo tap: Nintendo's Greatest Bits]] | [[Category:Amiibo tap: Nintendo's Greatest Bits]] |