Editing Boomerang!

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The purpose of the game is to tilt the system to throw the object and catch it as it flies back to the hand. The player must spin the system fast enough for boomerang to not to collide the center object. If the boomerang hits the center object or misses it, the microgame is lost.
The purpose of the game is to tilt the system to throw the object and catch it as it flies back to the hand. The player must spin the system fast enough for boomerang to not to collide the center object. If the boomerang hits the center object or misses it, the microgame is lost.


*'''1st level difficulty:''' There is no object in the center and the player uses a boomerang, which requires little twisting to throw.  
*'''1st level difficulty:''' There is no object in the center and the player uses a boomerang, which doesn't have to be thrown as hard.  
*'''2nd level difficulty:''' There is a small object in the center and the player uses a pickle, which requires more twisting to throw.
*'''2nd level difficulty:''' There is a small object in the center and the player uses a pickle, which has to be thrown a bit harder.
*'''3rd level difficulty:''' There is a big object in the center and the player uses the [[Baker (Mario Paint)|Baker]] from ''[[Mario Paint]]'', which requires a lot of twisting to throw.
*'''3rd level difficulty:''' There is a big object in the center and the player uses the [[Baker (Mario Paint)|Baker]] from ''[[Mario Paint]]'', which has to be thrown really hard.


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==Names in other languages==

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